Lines Matching refs:adapters

398             wined3d_adapter_cleanup(&This->adapters[i]);
2800 TRACE_(d3d_caps)("(%p): Reporting %u adapters\n", This, This->adapter_count);
2821 return MonitorFromPoint(This->adapters[Adapter].monitorPoint, MONITOR_DEFAULTTOPRIMARY);
2838 const struct wined3d_format_desc *format_desc = getFormatDescEntry(Format, &This->adapters[Adapter].gl_info);
2885 const struct wined3d_format_desc *format_desc = getFormatDescEntry(Format, &This->adapters[Adapter].gl_info);
3099 adapter = &This->adapters[Adapter];
3243 TRACE("(%p) Failed: Atapter (%u) higher than supported adapters (%u) returning WINED3DERR_INVALIDCALL\n", This, Adapter, IWineD3D_GetAdapterCount(iface));
3247 adapter = &This->adapters[Adapter];
3311 adapter = &This->adapters[Adapter];
3971 struct wined3d_adapter *adapter = &This->adapters[Adapter];
4486 struct wined3d_adapter *adapter = &This->adapters[Adapter];
5087 /* Validate the adapter number. If no adapters are available(no GL), ignore the adapter
5339 TRACE("Initializing adapters\n");
5417 struct wined3d_adapter *adapter = &This->adapters[0];
5628 TRACE("%u adapters successfully initialized\n", This->adapter_count);
5639 memset(This->adapters, 0, sizeof(This->adapters));
5640 This->adapters[0].ordinal = 0;
5641 This->adapters[0].opengl = FALSE;
5642 This->adapters[0].monitorPoint.x = -1;
5643 This->adapters[0].monitorPoint.y = -1;
5645 This->adapters[0].driver_info.name = "Display";
5646 This->adapters[0].driver_info.description = "WineD3D DirectDraw Emulation";
5649 This->adapters[0].TextureRam = wined3d_settings.emulated_textureram;
5651 This->adapters[0].TextureRam = 8 * 1024 * 1024; /* This is plenty for a DDraw-only card */
5654 initPixelFormatsNoGL(&This->adapters[0].gl_info);
5713 WARN("Failed to initialize adapters.\n");