Lines Matching refs:vp
3678 WINED3DVIEWPORT vp;
3777 IWineD3DDevice_GetViewport( (IWineD3DDevice *) This, &vp);
3779 vp.X, vp.Y, vp.Width, vp.Height, vp.MinZ, vp.MaxZ);
3848 x *= vp.Width / 2;
3849 y *= vp.Height / 2;
3850 z *= vp.MaxZ - vp.MinZ;
3852 x += vp.Width / 2 + vp.X;
3853 y += vp.Height / 2 + vp.Y;
3854 z += vp.MinZ;
4513 const WINED3DVIEWPORT *vp = &stateblock->viewport;
4533 if (!is_full_clear(target, vp, scissor_rect, clear_rect))
4590 if (!(depth_stencil->Flags & location) && !is_full_clear(depth_stencil, vp, scissor_rect, clear_rect))
4612 vp_rect.left = vp->X;
4613 vp_rect.top = vp->Y;
4614 vp_rect.right = vp->X + vp->Width;
4615 vp_rect.bottom = vp->Y + vp->Height;