Lines Matching refs:streamNumber
7091 int streamNumber;
7094 for(streamNumber = 0; streamNumber < MAX_STREAMS; streamNumber ++){
7099 if ((IWineD3DResource *)This->updateStateBlock->streamSource[streamNumber] == resource) {
7100 FIXME("Vertex buffer released while bound to a state block, stream %d\n", streamNumber);
7101 This->updateStateBlock->streamSource[streamNumber] = 0;
7106 if ((IWineD3DResource *)This->stateBlock->streamSource[streamNumber] == resource) {
7107 TRACE("Vertex buffer released while bound to a state block, stream %d\n", streamNumber);
7108 This->stateBlock->streamSource[streamNumber] = 0;