Lines Matching refs:stencilBufferTarget

1719     This->stencilBufferTarget = This->auto_depth_stencil_buffer;
1720 if (NULL != This->stencilBufferTarget) {
1721 IWineD3DSurface_AddRef(This->stencilBufferTarget);
1960 TRACE("Releasing the depth stencil buffer at %p\n", This->stencilBufferTarget);
1961 if(This->stencilBufferTarget != NULL && (IWineD3DSurface_Release(This->stencilBufferTarget) >0)){
1962 if(This->auto_depth_stencil_buffer != This->stencilBufferTarget)
1963 FIXME("(%p) Something's still holding the stencilBufferTarget\n",This);
1965 This->stencilBufferTarget = NULL;
4519 IWineD3DSurfaceImpl *depth_stencil = (IWineD3DSurfaceImpl *) This->stencilBufferTarget;
4591 surface_load_ds_location(This->stencilBufferTarget, context, location);
4675 surface_modify_ds_location(This->stencilBufferTarget, location);
4697 if(Flags & (WINED3DCLEAR_ZBUFFER | WINED3DCLEAR_STENCIL) && This->stencilBufferTarget == NULL) {
6007 *ppZStencilSurface = This->stencilBufferTarget;
6243 TRACE("(%p) Swapping z-buffer. Old = %p, new = %p\n",This, This->stencilBufferTarget, pNewZStencil);
6245 if (pNewZStencil == This->stencilBufferTarget) {
6255 if (This->stencilBufferTarget) {
6257 || ((IWineD3DSurfaceImpl *)This->stencilBufferTarget)->Flags & SFLAG_DISCARD) {
6258 surface_modify_ds_location(This->stencilBufferTarget, SFLAG_DS_DISCARDED);
6261 surface_load_ds_location(This->stencilBufferTarget, context, SFLAG_DS_OFFSCREEN);
6262 surface_modify_ds_location(This->stencilBufferTarget, SFLAG_DS_OFFSCREEN);
6267 tmp = This->stencilBufferTarget;
6268 This->stencilBufferTarget = pNewZStencil;
6270 if (NULL != This->stencilBufferTarget) IWineD3DSurface_AddRef(This->stencilBufferTarget);
7063 if (This->stencilBufferTarget == (IWineD3DSurface *)resource) {
7064 This->stencilBufferTarget = NULL;