Lines Matching refs:IWineD3DDeviceImpl

192 void device_stream_info_from_declaration(IWineD3DDeviceImpl *This,
427 void device_update_stream_info(IWineD3DDeviceImpl *device, const struct wined3d_gl_info *gl_info)
486 void device_preload_textures(IWineD3DDeviceImpl *device)
520 BOOL device_context_add(IWineD3DDeviceImpl *device, struct wined3d_context *context)
540 void device_context_remove(IWineD3DDeviceImpl *device, struct wined3d_context *context)
588 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
603 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
611 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
658 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
667 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
703 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
747 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
782 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
817 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
893 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
939 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
983 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
1026 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
1062 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
1093 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
1123 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
1130 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
1149 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
1206 static unsigned int ConvertFvfToDeclaration(IWineD3DDeviceImpl *This, /* For the GL info, which has the type table */
1318 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
1338 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
1372 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
1402 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
1434 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
1462 static void IWineD3DDeviceImpl_LoadLogo(IWineD3DDeviceImpl *This, const char *filename) {
1521 static void create_dummy_textures(IWineD3DDeviceImpl *This)
1572 static void destroy_dummy_textures(IWineD3DDeviceImpl *device, const struct wined3d_gl_info *gl_info)
1585 IWineD3DDeviceImpl *device = (IWineD3DDeviceImpl *)iface;
1604 IWineD3DDeviceImpl *device = (IWineD3DDeviceImpl *)iface;
1616 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
1826 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
1864 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
2017 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
2040 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
2049 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
2108 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
2117 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
2136 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
2190 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
2214 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
2247 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
2261 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
2308 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
2323 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
2354 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
2496 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
2524 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
2608 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
2633 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
2670 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
2692 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
2703 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
2717 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
2733 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
2754 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
2789 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
2807 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
2827 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
2841 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
2862 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
2874 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
2899 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
2911 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
2961 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
2981 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
3001 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
3009 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
3034 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
3044 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
3071 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
3090 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
3121 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
3143 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
3175 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
3197 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
3235 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
3251 static inline void markTextureStagesDirty(IWineD3DDeviceImpl *This, DWORD stage) {
3259 static void device_map_stage(IWineD3DDeviceImpl *This, DWORD stage, DWORD unit)
3277 static void device_update_fixed_function_usage_map(IWineD3DDeviceImpl *This) {
3311 static void device_map_fixed_function_samplers(IWineD3DDeviceImpl *This, const struct wined3d_gl_info *gl_info)
3351 static void device_map_psamplers(IWineD3DDeviceImpl *This, const struct wined3d_gl_info *gl_info)
3370 static BOOL device_unit_free_for_vs(IWineD3DDeviceImpl *This, const DWORD *pshader_sampler_tokens,
3394 static void device_map_vsamplers(IWineD3DDeviceImpl *This, BOOL ps, const struct wined3d_gl_info *gl_info)
3436 void IWineD3DDeviceImpl_FindTexUnitMap(IWineD3DDeviceImpl *This)
3455 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
3487 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
3508 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
3539 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
3561 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
3593 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
3615 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
3653 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
3671 static HRESULT process_vertices_strided(IWineD3DDeviceImpl *This, DWORD dwDestIndex, DWORD dwCount,
4020 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
4083 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
4160 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
4172 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
4286 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
4339 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
4345 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
4380 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
4401 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
4427 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
4440 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
4507 HRESULT IWineD3DDeviceImpl_ClearSurface(IWineD3DDeviceImpl *This, IWineD3DSurfaceImpl *target, DWORD Count,
4691 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
4713 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
4724 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
4735 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
4761 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
4809 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
4849 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
4902 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
4921 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
5260 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
5301 static void dirtify_p8_texture_samplers(IWineD3DDeviceImpl *device)
5317 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
5363 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
5383 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
5401 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
5413 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
5427 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
5494 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
5628 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
5724 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
5750 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
5893 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
6006 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
6022 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
6182 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
6239 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
6287 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
6445 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
6456 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
6507 IWineD3DDeviceImpl *device = surface->resource.device;
6536 IWineD3DDeviceImpl *This = device; /* <- to make the below texture_gl_delete macro work and avoid other modifications */
6572 static BOOL is_display_mode_supported(IWineD3DDeviceImpl *This, const WINED3DPRESENT_PARAMETERS *pp)
6605 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
6651 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
6730 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
6989 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
7027 void device_resource_add(IWineD3DDeviceImpl *This, IWineD3DResource *resource)
7034 static void device_resource_remove(IWineD3DDeviceImpl *This, IWineD3DResource *resource)
7041 void device_resource_released(IWineD3DDeviceImpl *This, IWineD3DResource *resource)
7140 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
7159 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
7181 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
7195 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
7248 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
7278 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
7308 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
7323 void device_cleanup_durtify_texture_target(IWineD3DDeviceImpl *This, GLuint texture_target)
7531 HRESULT device_init(IWineD3DDeviceImpl *device, IWineD3DImpl *wined3d,
7615 void IWineD3DDeviceImpl_MarkStateDirty(IWineD3DDeviceImpl *This, DWORD state) {
7656 LRESULT device_process_message(IWineD3DDeviceImpl *device, HWND window,