Lines Matching defs:regnum
163 static BOOL fixed_get_input(BYTE usage, BYTE usage_idx, unsigned int *regnum)
166 *regnum = WINED3D_FFP_POSITION;
168 *regnum = WINED3D_FFP_BLENDWEIGHT;
170 *regnum = WINED3D_FFP_BLENDINDICES;
172 *regnum = WINED3D_FFP_NORMAL;
174 *regnum = WINED3D_FFP_PSIZE;
176 *regnum = WINED3D_FFP_DIFFUSE;
178 *regnum = WINED3D_FFP_SPECULAR;
180 *regnum = WINED3D_FFP_TEXCOORD0 + usage_idx;
184 *regnum = ~0U;