Lines Matching defs:curRect
4516 WINED3DRECT curRect;
4635 IntersectRect((RECT *)&curRect, &vp_rect, (const RECT *)&pRects[i]);
4637 IntersectRect((RECT *) &curRect, (RECT *) &curRect, &This->stateBlock->scissorRect);
4641 curRect.x1, (target->currentDesc.Height - curRect.y2),
4642 curRect.x2 - curRect.x1, curRect.y2 - curRect.y1);
4648 if(curRect.x1 > curRect.x2 || curRect.y1 > curRect.y2) {
4655 glScissor(curRect.x1, curRect.y1,
4656 curRect.x2 - curRect.x1, curRect.y2 - curRect.y1);
4658 glScissor(curRect.x1, drawable_height - curRect.y2,
4659 curRect.x2 - curRect.x1, curRect.y2 - curRect.y1);