Lines Matching defs:buffer_object
210 GLuint buffer_object = 0;
225 buffer_object = 0;
231 data = buffer_get_memory(This->stateBlock->streamSource[element->input_slot], &buffer_object);
241 buffer_object = 0;
251 if (buffer_object) *fixup = TRUE;
303 "input_slot %u, offset %u, stride %u, format %s, buffer_object %u]\n",
306 element->offset, stride, debug_d3dformat(element->format_desc->format), buffer_object);
312 stream_info->elements[idx].buffer_object = buffer_object;
342 if (buffer->buffer_object != element->buffer_object)
344 element->buffer_object = 0;
365 e->buffer_object = 0;
3704 if (!dest->buffer_object && gl_info->supported[ARB_VERTEX_BUFFER_OBJECT])
3710 if (dest->buffer_object)
4001 GL_EXTCALL(glBindBufferARB(GL_ARRAY_BUFFER_ARB, dest->buffer_object));
4056 if (e->buffer_object)
4059 e->buffer_object = 0;
4062 GL_EXTCALL(glDeleteBuffersARB(1, &vb->buffer_object));
4063 vb->buffer_object = 0;
4785 vbo = ((struct wined3d_buffer *) pIB)->buffer_object;