Lines Matching defs:prev
4174 IWineD3DBaseTexture *prev;
4201 prev = This->updateStateBlock->textures[stage];
4202 TRACE("Previous texture %p.\n", prev);
4204 if (texture == prev)
4218 if (prev) IWineD3DBaseTexture_Release(prev);
4231 if (!prev || dimensions != IWineD3DBaseTexture_GetTextureDimensions(prev))
4236 if (!prev && stage < gl_info->limits.texture_stages)
4248 if (prev)
4250 IWineD3DBaseTextureImpl *t = (IWineD3DBaseTextureImpl *)prev;
4253 IWineD3DBaseTexture_Release(prev);
4270 if (This->updateStateBlock->textures[i] == prev)