Lines Matching refs:checkGLcall

66             checkGLcall("glGenFramebuffers()");
97 checkGLcall("glBindFramebuffer()");
108 checkGLcall("glFramebufferTexture2D()");
111 checkGLcall("glFramebufferTexture2D()");
114 checkGLcall("glFramebufferTexture2D()");
127 checkGLcall("glDeleteFramebuffers()");
193 checkGLcall("apply_attachment_filter_states()");
215 checkGLcall("glFramebufferRenderbuffer()");
222 checkGLcall("glFramebufferRenderbuffer()");
235 checkGLcall("glFramebufferTexture2D()");
243 checkGLcall("glFramebufferTexture2D()");
250 checkGLcall("glFramebufferTexture2D()");
256 checkGLcall("glFramebufferTexture2D()");
262 checkGLcall("glFramebufferTexture2D()");
265 checkGLcall("glFramebufferTexture2D()");
284 checkGLcall("glFramebufferTexture2D()");
289 checkGLcall("glFramebufferTexture2D()");
511 checkGLcall("glGenQueriesARB");
574 checkGLcall("glGenFencesAPPLE");
583 checkGLcall("glGenFencesNV");
1035 checkGLcall("context cleanup");
1772 checkGLcall("glClearColor");
1777 checkGLcall("glClear");
1780 checkGLcall("glLightModeli(GL_LIGHT_MODEL_LOCAL_VIEWER, GL_TRUE);");
1783 checkGLcall("glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_EXT);");
1786 checkGLcall("glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR);");
1789 checkGLcall("glPixelStorei(GL_PACK_ALIGNMENT, device->surface_alignment);");
1791 checkGLcall("glPixelStorei(GL_UNPACK_ALIGNMENT, device->surface_alignment);");
1799 checkGLcall("glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE)");
1808 checkGLcall("glEnable(GL_WEIGHT_SUM_UNITY_ARB)");
1819 checkGLcall("glTexEnvi(GL_TEXTURE_SHADER_NV, GL_PREVIOUS_TEXTURE_INPUT_NV, ...");
1846 checkGLcall("glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, GL_TRUE)");
2054 checkGLcall("glMatrixMode(GL_PROJECTION)");
2056 checkGLcall("glLoadIdentity()");
2058 checkGLcall("glOrtho");
2060 checkGLcall("glViewport");
2133 checkGLcall("glActiveTextureARB");
2138 checkGLcall("glDisable GL_TEXTURE_CUBE_MAP_ARB");
2141 checkGLcall("glDisable GL_TEXTURE_3D");
2145 checkGLcall("glDisable GL_TEXTURE_RECTANGLE_ARB");
2148 checkGLcall("glDisable GL_TEXTURE_2D");
2151 checkGLcall("glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);");
2162 checkGLcall("glActiveTextureARB");
2169 checkGLcall("glDisable GL_TEXTURE_CUBE_MAP_ARB");
2172 checkGLcall("glDisable GL_TEXTURE_3D");
2176 checkGLcall("glDisable GL_TEXTURE_RECTANGLE_ARB");
2179 checkGLcall("glDisable GL_TEXTURE_2D");
2184 checkGLcall("glMatrixMode(GL_TEXTURE)");
2186 checkGLcall("glLoadIdentity()");
2193 checkGLcall("glTexEnvi GL_TEXTURE_LOD_BIAS_EXT ...");
2207 checkGLcall("glDisable(GL_ALPHA_TEST)");
2210 checkGLcall("glDisable GL_LIGHTING");
2213 checkGLcall("glDisable GL_DEPTH_TEST");
2216 checkGLcall("glDisable GL_FOG");
2219 checkGLcall("glDisable GL_BLEND");
2222 checkGLcall("glDisable GL_CULL_FACE");
2225 checkGLcall("glDisable GL_STENCIL_TEST");
2228 checkGLcall("glDisable GL_SCISSOR_TEST");
2233 checkGLcall("glDisable GL_POINT_SPRITE_ARB");
2237 checkGLcall("glColorMask");
2246 checkGLcall("glDisable(GL_COLOR_SUM_EXT)");
2251 checkGLcall("glMatrixMode(GL_MODELVIEW)");
2253 checkGLcall("glLoadIdentity()");
2259 glDisable(GL_CLIP_PLANE0); checkGLcall("glDisable(clip plane 0)");
2260 glDisable(GL_CLIP_PLANE1); checkGLcall("glDisable(clip plane 1)");
2261 glDisable(GL_CLIP_PLANE2); checkGLcall("glDisable(clip plane 2)");
2262 glDisable(GL_CLIP_PLANE3); checkGLcall("glDisable(clip plane 3)");
2263 glDisable(GL_CLIP_PLANE4); checkGLcall("glDisable(clip plane 4)");
2264 glDisable(GL_CLIP_PLANE5); checkGLcall("glDisable(clip plane 5)");
2564 checkGLcall("glDrawBuffers()");
2577 checkGLcall("glDrawBuffers()");
2582 checkGLcall("glDrawBuffer()");
2586 checkGLcall("glDrawBuffer()");
2592 checkGLcall("glDrawBuffer()");
2602 checkGLcall("glDrawBuffer()");
2730 checkGLcall("glEnable GL_SCISSOR_TEST");