Lines Matching refs:IWineD3DDeviceImpl

139         IWineD3DDeviceImpl *device = surface->resource.device;
338 IWineD3DDeviceImpl *device = context_get_device(context);
355 IWineD3DDeviceImpl *device = context_get_device(context);
384 IWineD3DDeviceImpl *device = context_get_device(context);
420 IWineD3DDeviceImpl *device = context_get_device(context);
627 IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
762 static IWineD3DSwapChainImpl * swapchain_find_valid(IWineD3DDeviceImpl *device)
1270 IWineD3DDeviceImpl *device = context->device;
1272 IWineD3DDeviceImpl *device = context->swapchain->device;
1344 static int WineD3D_ChoosePixelFormat(IWineD3DDeviceImpl *This, HDC hdc,
1504 struct IWineD3DDeviceImpl *context_get_device(const struct wined3d_context *context)
1540 IWineD3DDeviceImpl *device = swapchain->device;
1888 static void context_setup_target(IWineD3DDeviceImpl *device, struct wined3d_context *context, IWineD3DSurface *target);
1889 static void context_apply_state(struct wined3d_context *context, IWineD3DDeviceImpl *device, enum ContextUsage usage);
1893 IWineD3DDeviceImpl *device = context->device;
1948 struct wined3d_context *context_find_create(IWineD3DDeviceImpl *device, IWineD3DSwapChainImpl *swapchain, IWineD3DSurfaceImpl *target,
2010 void context_destroy(IWineD3DDeviceImpl *This, struct wined3d_context *context)
2080 static void SetupForBlit(IWineD3DDeviceImpl *This, struct wined3d_context *context)
2293 IWineD3DDeviceImpl *device = ((IWineD3DSwapChainImpl*)swapchain)->device;
2299 IWineD3DDeviceImpl *device = ((IWineD3DSwapChainImpl*)swapchain)->device;
2338 static struct wined3d_context *FindContext(IWineD3DDeviceImpl *This, IWineD3DSurface *target)
2467 static struct wined3d_context *FindContext(IWineD3DDeviceImpl *This, IWineD3DSurface *target)
2557 IWineD3DDeviceImpl *device;
2637 static void context_validate_onscreen_formats(IWineD3DDeviceImpl *device, struct wined3d_context *context)
2658 static void context_apply_state(struct wined3d_context *context, IWineD3DDeviceImpl *device, enum ContextUsage usage)
2771 static void context_setup_target(IWineD3DDeviceImpl *device, struct wined3d_context *context, IWineD3DSurface *target)
2861 struct wined3d_context *context_acquire(IWineD3DDeviceImpl *device, IWineD3DSurface *target, enum ContextUsage usage)