Lines Matching refs:checkGLcall
116 checkGLcall("glDeleteBuffersARB");
139 /* Make sure that the gl error is cleared. Do not use checkGLcall
140 * here because checkGLcall just prints a fixme and continues. However,
186 checkGLcall("glBufferParameteriAPPLE(This->buffer_type_hint, GL_BUFFER_FLUSHING_UNMAP_APPLE, GL_FALSE)");
190 checkGLcall("glBufferParameteriAPPLE(This->buffer_type_hint, GL_BUFFER_SERIALIZED_MODIFY_APPLE, GL_FALSE)");
585 checkGLcall("glBindBufferARB");
588 checkGLcall("glBufferDataARB");
804 checkGLcall("glBufferDataARB\n");
858 checkGLcall("glBufferParameteriAPPLE(This->buffer_type_hint, GL_BUFFER_SERIALIZED_MODIFY_APPLE, GL_TRUE)");
871 checkGLcall("glBindBufferARB");
886 checkGLcall("glMapBufferRange");
900 checkGLcall("glMapBufferARB");
920 checkGLcall("glFlushMappedBufferRange");
925 checkGLcall("glFlushMappedBufferRangeAPPLE");
929 checkGLcall("glUnmapBufferARB");
1125 checkGLcall("glBindBufferARB");
1127 checkGLcall("glBufferSubDataARB");
1172 checkGLcall("glBindBufferARB");
1174 checkGLcall("glBufferSubDataARB");
1283 checkGLcall("glMapBufferRange");
1294 checkGLcall("glMapBufferARB");
1305 checkGLcall("glUnmapBufferARB");
1391 checkGLcall("glFlushMappedBufferRange");
1401 checkGLcall("glFlushMappedBufferRangeAPPLE");