Lines Matching refs:wined3d_shader_instruction

231     struct wined3d_shader_instruction ins;
814 static void shader_arb_get_write_mask(const struct wined3d_shader_instruction *ins,
864 static void shader_arb_request_a0(const struct wined3d_shader_instruction *ins, const char *src)
875 static void shader_arb_get_src_param(const struct wined3d_shader_instruction *ins,
878 static void shader_arb_get_register_name(const struct wined3d_shader_instruction *ins,
1141 static void shader_arb_get_dst_param(const struct wined3d_shader_instruction *ins,
1223 static const char *shader_arb_get_modifier(const struct wined3d_shader_instruction *ins)
1265 static void shader_hw_sample(const struct wined3d_shader_instruction *ins, DWORD sampler_idx,
1374 static void shader_arb_get_src_param(const struct wined3d_shader_instruction *ins,
1458 static void pshader_hw_bem(const struct wined3d_shader_instruction *ins)
1507 static void pshader_hw_cnd(const struct wined3d_shader_instruction *ins)
1546 static void pshader_hw_cmp(const struct wined3d_shader_instruction *ins)
1574 static void pshader_hw_dp2add(const struct wined3d_shader_instruction *ins)
1628 static void shader_hw_map2gl(const struct wined3d_shader_instruction *ins)
1675 static void shader_hw_nop(const struct wined3d_shader_instruction *ins)
1681 static void shader_hw_mov(const struct wined3d_shader_instruction *ins)
1761 static void pshader_hw_texkill(const struct wined3d_shader_instruction *ins)
1813 static void pshader_hw_tex(const struct wined3d_shader_instruction *ins)
1886 static void pshader_hw_texcoord(const struct wined3d_shader_instruction *ins)
1909 static void pshader_hw_texreg2ar(const struct wined3d_shader_instruction *ins)
1936 static void pshader_hw_texreg2gb(const struct wined3d_shader_instruction *ins)
1952 static void pshader_hw_texreg2rgb(const struct wined3d_shader_instruction *ins)
1964 static void pshader_hw_texbem(const struct wined3d_shader_instruction *ins)
2022 static void pshader_hw_texm3x2pad(const struct wined3d_shader_instruction *ins)
2039 static void pshader_hw_texm3x2tex(const struct wined3d_shader_instruction *ins)
2061 static void pshader_hw_texm3x3pad(const struct wined3d_shader_instruction *ins)
2084 static void pshader_hw_texm3x3tex(const struct wined3d_shader_instruction *ins)
2107 static void pshader_hw_texm3x3vspec(const struct wined3d_shader_instruction *ins)
2149 static void pshader_hw_texm3x3spec(const struct wined3d_shader_instruction *ins)
2191 static void pshader_hw_texdepth(const struct wined3d_shader_instruction *ins)
2222 static void pshader_hw_texdp3tex(const struct wined3d_shader_instruction *ins)
2239 static void pshader_hw_texdp3(const struct wined3d_shader_instruction *ins)
2254 static void pshader_hw_texm3x3(const struct wined3d_shader_instruction *ins)
2274 static void pshader_hw_texm3x2depth(const struct wined3d_shader_instruction *ins)
2297 static void shader_hw_mnxn(const struct wined3d_shader_instruction *ins)
2303 struct wined3d_shader_instruction tmp_ins;
2351 static void shader_hw_scalar_op(const struct wined3d_shader_instruction *ins)
2383 static void shader_hw_nrm(const struct wined3d_shader_instruction *ins)
2408 static void shader_hw_lrp(const struct wined3d_shader_instruction *ins)
2430 static void shader_hw_sincos(const struct wined3d_shader_instruction *ins)
2537 static void shader_hw_sgn(const struct wined3d_shader_instruction *ins)
2580 static void shader_hw_dsy(const struct wined3d_shader_instruction *ins)
2620 static void shader_hw_log_pow(const struct wined3d_shader_instruction *ins)
2668 static void shader_hw_loop(const struct wined3d_shader_instruction *ins)
2695 static void shader_hw_rep(const struct wined3d_shader_instruction *ins)
2722 static void shader_hw_endloop(const struct wined3d_shader_instruction *ins)
2745 static void shader_hw_endrep(const struct wined3d_shader_instruction *ins)
2780 static void shader_hw_break(const struct wined3d_shader_instruction *ins)
2828 static void shader_hw_breakc(const struct wined3d_shader_instruction *ins)
2855 static void shader_hw_ifc(const struct wined3d_shader_instruction *ins)
2884 static void shader_hw_else(const struct wined3d_shader_instruction *ins)
2904 static void shader_hw_endif(const struct wined3d_shader_instruction *ins)
2930 static void shader_hw_texldd(const struct wined3d_shader_instruction *ins)
2948 static void shader_hw_texldl(const struct wined3d_shader_instruction *ins)
2964 static void shader_hw_label(const struct wined3d_shader_instruction *ins)
3066 static void shader_hw_ret(const struct wined3d_shader_instruction *ins)
3083 static void shader_hw_call(const struct wined3d_shader_instruction *ins)
4732 static void shader_arb_add_instruction_modifiers(const struct wined3d_shader_instruction *ins) {
4848 static inline BOOL get_bool_const(const struct wined3d_shader_instruction *ins, IWineD3DBaseShaderImpl *This, DWORD idx)
4877 static void get_loop_control_const(const struct wined3d_shader_instruction *ins,
4929 static void record_instruction(struct list *list, const struct wined3d_shader_instruction *ins)
5014 static void shader_arb_handle_instruction(const struct wined3d_shader_instruction *ins) {