Lines Matching refs:wined3d_context

193     const struct wined3d_context    *context;
226 const struct wined3d_context *context;
486 const struct wined3d_context *context = context_get_current();
588 static void shader_arb_load_constants(const struct wined3d_context *context, char usePixelShader, char useVertexShader)
617 struct wined3d_context *context = context_get_current();
630 struct wined3d_context *context = context_get_current();
4071 const struct arb_ps_compile_args *args, const struct wined3d_context *context)
4169 const struct arb_vs_compile_args *args, const struct wined3d_context *context)
4369 static void shader_arb_select(const struct wined3d_context *context, BOOL usePS, BOOL useVS)
4531 struct wined3d_context *context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD);
4565 struct wined3d_context *context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD);
5363 static void state_texfactor_arbfp(DWORD state, IWineD3DStateBlockImpl *stateblock, struct wined3d_context *context)
5384 static void state_arb_specularenable(DWORD state, IWineD3DStateBlockImpl *stateblock, struct wined3d_context *context)
5411 static void set_bumpmat_arbfp(DWORD state, IWineD3DStateBlockImpl *stateblock, struct wined3d_context *context)
5447 static void tex_bumpenvlum_arbfp(DWORD state, IWineD3DStateBlockImpl *stateblock, struct wined3d_context *context)
5969 static void fragment_prog_arbfp(DWORD state, IWineD3DStateBlockImpl *stateblock, struct wined3d_context *context)
6065 static void state_arbfp_fog(DWORD state, IWineD3DStateBlockImpl *stateblock, struct wined3d_context *context)
6096 static void textransform(DWORD state, IWineD3DStateBlockImpl *stateblock, struct wined3d_context *context)
6949 struct wined3d_context *context;