Lines Matching refs:temporary
727 for (i = 0, map = reg_maps->temporary; map; map >>= 1, ++i)
1020 /* In ps <= 1.3, Tx is a temporary register as destination to all instructions,
1708 * A0.x. We can use the overwritten component of A0_shadow as temporary storage for the sign.
1801 * or pass in any temporary register(in shader phase 2)
1920 /* Note that texreg2ar treats Tx as a temporary register, not as a varying */
1944 /* Note that texreg2gb treats Tx as a temporary register, not as a varying */
1958 /* Note that texreg2rg treats Tx as a temporary register, not as a varying */
2051 /* We know that we're writing to the uninitialized T<reg> register, so use it for temporary storage */
2121 * components for temporary data storage
2307 /* Set constants for the temporary argument */
2493 * register. This means we can use dest.xyz as temporary storage. The assembler vsa.exe output also
3228 * components. The assembler uses a temporary register in this case, which is usually
3344 for (i = 0, map = reg_maps->temporary; map; map >>= 1, ++i)
3389 * Enabling GL_NV_fragment_program_option causes the driver to occupy a temporary register,