Lines Matching defs:src_name0

2440     char src_name0[50], src_name1[50], src_name2[50];
2443 shader_arb_get_src_param(ins, &ins->src[0], 0, src_name0);
2447 shader_addline(buffer, "SCS %s, %s;\n", dst_name, src_name0);
2451 shader_arb_get_register_name(ins, &dst->reg, src_name0, &is_color);
2452 shader_addline(buffer, "MOV_SAT %s, %s;\n", dst_name, src_name0);
2459 shader_addline(buffer, "COS%s %s.x, %s;\n", shader_arb_get_modifier(ins), dst_name, src_name0);
2461 shader_addline(buffer, "SIN%s %s.y, %s;\n", shader_arb_get_modifier(ins), dst_name, src_name0);
2500 shader_addline(buffer, "MUL %s.x, %s, %s;\n", dst_name, src_name0, src_name0); /* x ^ 2 */
2501 shader_addline(buffer, "MUL TA.y, %s.x, %s;\n", dst_name, src_name0); /* x ^ 3 */
2502 shader_addline(buffer, "MUL %s.y, TA.y, %s;\n", dst_name, src_name0); /* x ^ 4 */
2503 shader_addline(buffer, "MUL TA.z, %s.y, %s;\n", dst_name, src_name0); /* x ^ 5 */
2504 shader_addline(buffer, "MUL %s.z, TA.z, %s;\n", dst_name, src_name0); /* x ^ 6 */
2505 shader_addline(buffer, "MUL TA.w, %s.z, %s;\n", dst_name, src_name0); /* x ^ 7 */
2514 shader_addline(buffer, "MUL TA.x, %s, %s.w;\n", src_name0, src_name2); /* x^1, +1/(1!*2) */
2833 char src_name0[50];
2837 shader_arb_get_src_param(ins, &ins->src[0], 0, src_name0);
2845 shader_addline(buffer, "SUBC TA, %s, %s;\n", src_name0, src_name1);
2850 shader_addline(buffer, "SUBC TA, %s, %s;\n", src_name0, src_name1);
2862 char src_name0[50];
2866 shader_arb_get_src_param(ins, &ins->src[0], 0, src_name0);
2873 shader_addline(buffer, "SUBC TA, %s, %s;\n", src_name0, src_name1);
2879 shader_addline(buffer, "SUBC TA, %s, %s;\n", src_name0, src_name1);