Lines Matching defs:shader_hw_sample
1265 static void shader_hw_sample(const struct wined3d_shader_instruction *ins, DWORD sampler_idx,
1883 shader_hw_sample(ins, reg_sampler_code, reg_dest, reg_coord, myflags, NULL, NULL);
1933 shader_hw_sample(ins, reg1, dst_str, "TA", flags & WINED3D_PSARGS_PROJECTED ? TEX_PROJ : 0, NULL, NULL);
1949 shader_hw_sample(ins, reg1, dst_str, "TA", 0, NULL, NULL);
1961 shader_hw_sample(ins, reg1, dst_str, src_str, 0, NULL, NULL);
2011 shader_hw_sample(ins, reg_dest_code, dst_reg, "TA", 0, NULL, NULL);
2058 shader_hw_sample(ins, reg, dst_str, dst_reg, flags & WINED3DTTFF_PROJECTED ? TEX_PROJ : 0, NULL, NULL);
2103 shader_hw_sample(ins, reg, dst_str, dst_name, flags & WINED3DTTFF_PROJECTED ? TEX_PROJ : 0, NULL, NULL);
2145 shader_hw_sample(ins, reg, dst_str, dst_reg, flags & WINED3DTTFF_PROJECTED ? TEX_PROJ : 0, NULL, NULL);
2187 shader_hw_sample(ins, reg, dst_str, dst_reg, flags & WINED3DTTFF_PROJECTED ? TEX_PROJ : 0, NULL, NULL);
2234 shader_hw_sample(ins, sampler_idx, dst_str, "TB", 0 /* Only one coord, can't be projected */, NULL, NULL);
2945 shader_hw_sample(ins, sampler_idx, reg_dest, reg_src[0], flags, reg_src[1], reg_src[2]);
2961 shader_hw_sample(ins, sampler_idx, reg_dest, reg_coord, flags, NULL, NULL);