Lines Matching defs:shader_hw_map2gl
1628 static void shader_hw_map2gl(const struct wined3d_shader_instruction *ins)
1694 shader_hw_map2gl(ins);
1753 shader_hw_map2gl(ins);
1757 shader_hw_map2gl(ins);
2346 shader_hw_map2gl(&tmp_ins);
2416 shader_hw_map2gl(ins);
4758 /* WINED3DSIH_ABS */ shader_hw_map2gl,
4759 /* WINED3DSIH_ADD */ shader_hw_map2gl,
4768 /* WINED3DSIH_CRS */ shader_hw_map2gl,
4775 /* WINED3DSIH_DP3 */ shader_hw_map2gl,
4776 /* WINED3DSIH_DP4 */ shader_hw_map2gl,
4777 /* WINED3DSIH_DST */ shader_hw_map2gl,
4778 /* WINED3DSIH_DSX */ shader_hw_map2gl,
4787 /* WINED3DSIH_FRC */ shader_hw_map2gl,
4793 /* WINED3DSIH_LIT */ shader_hw_map2gl,
4804 /* WINED3DSIH_MAD */ shader_hw_map2gl,
4805 /* WINED3DSIH_MAX */ shader_hw_map2gl,
4806 /* WINED3DSIH_MIN */ shader_hw_map2gl,
4809 /* WINED3DSIH_MUL */ shader_hw_map2gl,
4819 /* WINED3DSIH_SGE */ shader_hw_map2gl,
4822 /* WINED3DSIH_SLT */ shader_hw_map2gl,
4823 /* WINED3DSIH_SUB */ shader_hw_map2gl,