Lines Matching defs:rel_addr
905 if(reg->rel_addr)
908 shader_arb_get_src_param(ins, reg->rel_addr, 0, rel_reg);
982 if (!pshader && reg->rel_addr)
990 shader_arb_get_src_param(ins, reg->rel_addr, 0, rel_reg);
4933 struct wined3d_shader_src_param *src_param = NULL, *rel_addr = NULL;
4945 if(ins->dst->reg.rel_addr)
4947 rel_addr = HeapAlloc(GetProcessHeap(), 0, sizeof(*dst_param->reg.rel_addr));
4948 if(!rel_addr) goto free;
4949 *rel_addr = *ins->dst->reg.rel_addr;
4950 dst_param->reg.rel_addr = rel_addr;
4959 if(ins->src[i].reg.rel_addr)
4961 rel_addr = HeapAlloc(GetProcessHeap(), 0, sizeof(*rel_addr));
4962 if(!rel_addr) goto free;
4963 *rel_addr = *ins->src[i].reg.rel_addr;
4964 src_param[i].reg.rel_addr = rel_addr;
4975 HeapFree(GetProcessHeap(), 0, (void *) dst_param->reg.rel_addr);
4982 HeapFree(GetProcessHeap(), 0, (void *) src_param[i].reg.rel_addr);
4999 HeapFree(GetProcessHeap(), 0, (void *) rec_ins->ins.dst->reg.rel_addr);
5006 HeapFree(GetProcessHeap(), 0, (void *) rec_ins->ins.src[i].reg.rel_addr);