Lines Matching defs:pshader
269 /* 3.0 pshader input for compatibility with fixed function */
605 IWineD3DBaseShaderImpl* pshader = (IWineD3DBaseShaderImpl*) stateBlock->pixelShader;
608 device->highest_dirty_ps_const = shader_arb_load_constantsF(pshader, gl_info, GL_FRAGMENT_PROGRAM_ARB,
667 char pshader = shader_is_pshader_version(reg_maps->shader_version.type);
682 if (pshader)
737 if (pshader && reg_maps->shader_version.major == 1 && reg_maps->shader_version.minor <= 3)
759 if(pshader)
884 BOOL pshader = shader_is_pshader_version(This->baseShader.reg_maps.shader_version.type);
896 if (pshader)
982 if (!pshader && reg->rel_addr)
1017 if (pshader) {
1073 if (pshader) sprintf(register_name, "oD[%u]", reg->idx);
1078 if (pshader)
1099 if(pshader) sprintf(register_name, "A0.x");
1276 BOOL pshader = shader_is_pshader_version(ins->ctx->reg_maps->shader_version.type);
1279 if(!pshader) sampler_idx += MAX_FRAGMENT_SAMPLERS;
1367 if (pshader)
1684 BOOL pshader = shader_is_pshader_version(shader->baseShader.reg_maps.shader_version.type);
1745 else if(ins->dst[0].reg.type == WINED3DSPR_COLOROUT && ins->dst[0].reg.idx == 0 && pshader)
2389 BOOL pshader = shader_is_pshader_version(ins->ctx->reg_maps->shader_version.type);
2394 if(pshader && priv->target_version >= NV3)