Lines Matching defs:g_swd3d8
65 static D3D8Export g_swd3d8 = {0, "VBoxD3D8.dll", "MSD3D8.dll",};
69 SW_FILLPROC(g_swd3d8, hDLL, D3D8GetSWInfo);
70 SW_FILLPROC(g_swd3d8, hDLL, DebugSetMute);
71 SW_FILLPROC(g_swd3d8, hDLL, Direct3DCreate8);
72 SW_FILLPROC(g_swd3d8, hDLL, ValidatePixelShader);
73 SW_FILLPROC(g_swd3d8, hDLL, ValidateVertexShader);
78 SW_CHECKRET(g_swd3d8, D3D8GetSWInfo, E_FAIL);
79 return g_swd3d8.pD3D8GetSWInfo();
84 SW_CHECKCALL(g_swd3d8, DebugSetMute);
85 g_swd3d8.pDebugSetMute();
90 SW_CHECKRET(g_swd3d8, Direct3DCreate8, NULL);
91 return g_swd3d8.pDirect3DCreate8(SDKVersion);
96 SW_CHECKRET(g_swd3d8, ValidatePixelShader, E_FAIL);
97 return g_swd3d8.pValidatePixelShader(pixelshader, reserved1, bool, toto);
102 SW_CHECKRET(g_swd3d8, ValidateVertexShader, E_FAIL)
103 return g_swd3d8.pValidateVertexShader(vertexshader, reserved1, reserved2, bool, toto);