Lines Matching refs:This

2689         IWineD3DDeviceParent* This,
2694 IWineD3DDeviceParent* This);
2697 IWineD3DDeviceParent* This);
2701 IWineD3DDeviceParent* This,
2705 IWineD3DDeviceParent* This,
2722 IWineD3DDeviceParent* This,
2733 IWineD3DDeviceParent* This,
2744 IWineD3DDeviceParent* This,
2755 IWineD3DDeviceParent* This,
2767 #define IWineD3DDeviceParent_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
2768 #define IWineD3DDeviceParent_AddRef(This) (This)->lpVtbl->AddRef(This)
2769 #define IWineD3DDeviceParent_Release(This) (This)->lpVtbl->Release(This)
2771 #define IWineD3DDeviceParent_WineD3DDeviceCreated(This,device) (This)->lpVtbl->WineD3DDeviceCreated(This,device)
2773 #define IWineD3DDeviceParent_CreateSurface(This,superior,width,height,format,usage,pool,level,face,surface,shared_handle,pvClientMem) (This)->lpVtbl->CreateSurface(This,superior,width,height,format,usage,pool,level,face,surface,shared_handle,pvClientMem)
2775 #define IWineD3DDeviceParent_CreateSurface(This,superior,width,height,format,usage,pool,level,face,surface) (This)->lpVtbl->CreateSurface(This,superior,width,height,format,usage,pool,level,face,surface)
2777 #define IWineD3DDeviceParent_CreateRenderTarget(This,superior,width,height,format,multisample_type,multisample_quality,lockable,surface) (This)->lpVtbl->CreateRenderTarget(This,superior,width,height,format,multisample_type,multisample_quality,lockable,surface)
2778 #define IWineD3DDeviceParent_CreateDepthStencilSurface(This,superior,width,height,format,multisample_type,multisample_quality,discard,surface) (This)->lpVtbl->CreateDepthStencilSurface(This,superior,width,height,format,multisample_type,multisample_quality,discard,surface)
2779 #define IWineD3DDeviceParent_CreateVolume(This,superior,width,height,depth,format,pool,usage,volume) (This)->lpVtbl->CreateVolume(This,superior,width,height,depth,format,pool,usage,volume)
2780 #define IWineD3DDeviceParent_CreateSwapChain(This,present_parameters,swapchain) (This)->lpVtbl->CreateSwapChain(This,present_parameters,swapchain)
2786 IWineD3DDeviceParent* This,
2789 IRpcStubBuffer* This,
2794 IWineD3DDeviceParent* This,
2805 IRpcStubBuffer* This,
2810 IWineD3DDeviceParent* This,
2820 IRpcStubBuffer* This,
2825 IWineD3DDeviceParent* This,
2835 IRpcStubBuffer* This,
2840 IWineD3DDeviceParent* This,
2850 IRpcStubBuffer* This,
2855 IWineD3DDeviceParent* This,
2859 IRpcStubBuffer* This,
2888 IWineD3DBase* This,
2893 IWineD3DBase* This);
2896 IWineD3DBase* This);
2900 IWineD3DBase* This,
2911 #define IWineD3DBase_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
2912 #define IWineD3DBase_AddRef(This) (This)->lpVtbl->AddRef(This)
2913 #define IWineD3DBase_Release(This) (This)->lpVtbl->Release(This)
2915 #define IWineD3DBase_GetParent(This,parent) (This)->lpVtbl->GetParent(This,parent)
2921 IWineD3DBase* This,
2924 IRpcStubBuffer* This,
3032 IWineD3D* This,
3037 IWineD3D* This);
3040 IWineD3D* This);
3044 IWineD3D* This,
3049 IWineD3D* This);
3052 IWineD3D* This,
3056 IWineD3D* This,
3060 IWineD3D* This,
3065 IWineD3D* This,
3072 IWineD3D* This,
3077 IWineD3D* This,
3083 IWineD3D* This,
3089 IWineD3D* This,
3098 IWineD3D* This,
3106 IWineD3D* This,
3114 IWineD3D* This,
3124 IWineD3D* This,
3131 IWineD3D* This,
3137 IWineD3D* This,
3154 #define IWineD3D_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
3155 #define IWineD3D_AddRef(This) (This)->lpVtbl->AddRef(This)
3156 #define IWineD3D_Release(This) (This)->lpVtbl->Release(This)
3158 #define IWineD3D_GetParent(This,parent) (This)->lpVtbl->GetParent(This,parent)
3160 #define IWineD3D_GetAdapterCount(This) (This)->lpVtbl->GetAdapterCount(This)
3161 #define IWineD3D_RegisterSoftwareDevice(This,pInitializeFunction) (This)->lpVtbl->RegisterSoftwareDevice(This,pInitializeFunction)
3162 #define IWineD3D_GetAdapterMonitor(This,adapter_idx) (This)->lpVtbl->GetAdapterMonitor(This,adapter_idx)
3163 #define IWineD3D_GetAdapterModeCount(This,adapter_idx,format) (This)->lpVtbl->GetAdapterModeCount(This,adapter_idx,format)
3164 #define IWineD3D_EnumAdapterModes(This,adapter_idx,format,mode_idx,mode) (This)->lpVtbl->EnumAdapterModes(This,adapter_idx,format,mode_idx,mode)
3165 #define IWineD3D_GetAdapterDisplayMode(This,adapter_idx,mode) (This)->lpVtbl->GetAdapterDisplayMode(This,adapter_idx,mode)
3166 #define IWineD3D_GetAdapterDisplayModeEx(This,adapter_idx,mode,rotation) (This)->lpVtbl->GetAdapterDisplayModeEx(This,adapter_idx,mode,rotation)
3167 #define IWineD3D_GetAdapterIdentifier(This,adapter_idx,flags,identifier) (This)->lpVtbl->GetAdapterIdentifier(This,adapter_idx,flags,identifier)
3168 #define IWineD3D_CheckDeviceMultiSampleType(This,adapter_idx,device_type,surface_format,windowed,multisample_type,quality_levels) (This)->lpVtbl->CheckDeviceMultiSampleType(This,adapter_idx,device_type,surface_format,windowed,multisample_type,quality_levels)
3169 #define IWineD3D_CheckDepthStencilMatch(This,adapter_idx,device_type,adapter_format,render_target_format,depth_stencil_format) (This)->lpVtbl->CheckDepthStencilMatch(This,adapter_idx,device_type,adapter_format,render_target_format,depth_stencil_format)
3170 #define IWineD3D_CheckDeviceType(This,adapter_idx,device_type,display_format,backbuffer_format,windowed) (This)->lpVtbl->CheckDeviceType(This,adapter_idx,device_type,display_format,backbuffer_format,windowed)
3171 #define IWineD3D_CheckDeviceFormat(This,adaper_idx,device_type,adapter_format,usage,resource_type,check_format,surface_type) (This)->lpVtbl->CheckDeviceFormat(This,adaper_idx,device_type,adapter_format,usage,resource_type,check_format,surface_type)
3172 #define IWineD3D_CheckDeviceFormatConversion(This,adapter_idx,device_type,source_format,target_format) (This)->lpVtbl->CheckDeviceFormatConversion(This,adapter_idx,device_type,source_format,target_format)
3173 #define IWineD3D_GetDeviceCaps(This,adapter_idx,device_type,caps) (This)->lpVtbl->GetDeviceCaps(This,adapter_idx,device_type,caps)
3174 #define IWineD3D_CreateDevice(This,adapter_idx,device_type,focus_window,behaviour_flags,parent,device_parent,device) (This)->lpVtbl->CreateDevice(This,adapter_idx,device_type,focus_window,behaviour_flags,parent,device_parent,device)
3180 IWineD3D* This);
3182 IRpcStubBuffer* This,
3187 IWineD3D* This,
3190 IRpcStubBuffer* This,
3195 IWineD3D* This,
3198 IRpcStubBuffer* This,
3203 IWineD3D* This,
3207 IRpcStubBuffer* This,
3212 IWineD3D* This,
3218 IRpcStubBuffer* This,
3223 IWineD3D* This,
3227 IRpcStubBuffer* This,
3232 IWineD3D* This,
3237 IRpcStubBuffer* This,
3242 IWineD3D* This,
3247 IRpcStubBuffer* This,
3252 IWineD3D* This,
3260 IRpcStubBuffer* This,
3265 IWineD3D* This,
3272 IRpcStubBuffer* This,
3277 IWineD3D* This,
3284 IRpcStubBuffer* This,
3289 IWineD3D* This,
3298 IRpcStubBuffer* This,
3303 IWineD3D* This,
3309 IRpcStubBuffer* This,
3314 IWineD3D* This,
3319 IRpcStubBuffer* This,
3324 IWineD3D* This,
3333 IRpcStubBuffer* This,
3386 IWineD3DResource* This,
3391 IWineD3DResource* This);
3394 IWineD3DResource* This);
3398 IWineD3DResource* This,
3403 IWineD3DResource* This,
3410 IWineD3DResource* This,
3416 IWineD3DResource* This,
3420 IWineD3DResource* This,
3424 IWineD3DResource* This);
3427 IWineD3DResource* This);
3430 IWineD3DResource* This);
3433 IWineD3DResource* This);
3437 IWineD3DResource* This,
3449 #define IWineD3DResource_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
3450 #define IWineD3DResource_AddRef(This) (This)->lpVtbl->AddRef(This)
3451 #define IWineD3DResource_Release(This) (This)->lpVtbl->Release(This)
3453 #define IWineD3DResource_GetParent(This,parent) (This)->lpVtbl->GetParent(This,parent)
3455 #define IWineD3DResource_SetPrivateData(This,guid,data,data_size,flags) (This)->lpVtbl->SetPrivateData(This,guid,data,data_size,flags)
3456 #define IWineD3DResource_GetPrivateData(This,guid,data,data_size) (This)->lpVtbl->GetPrivateData(This,guid,data,data_size)
3457 #define IWineD3DResource_FreePrivateData(This,guid) (This)->lpVtbl->FreePrivateData(This,guid)
3458 #define IWineD3DResource_SetPriority(This,new_priority) (This)->lpVtbl->SetPriority(This,new_priority)
3459 #define IWineD3DResource_GetPriority(This) (This)->lpVtbl->GetPriority(This)
3460 #define IWineD3DResource_PreLoad(This) (This)->lpVtbl->PreLoad(This)
3461 #define IWineD3DResource_UnLoad(This) (This)->lpVtbl->UnLoad(This)
3462 #define IWineD3DResource_GetType(This) (This)->lpVtbl->GetType(This)
3464 # define IWineD3DResource_SetShRcState(This, enmState) (This)->lpVtbl->SetShRcState(This, enmState)
3471 IWineD3DResource* This,
3477 IRpcStubBuffer* This,
3482 IWineD3DResource* This,
3487 IRpcStubBuffer* This,
3492 IWineD3DResource* This,
3495 IRpcStubBuffer* This,
3500 IWineD3DResource* This,
3503 IRpcStubBuffer* This,
3508 IWineD3DResource* This);
3510 IRpcStubBuffer* This,
3515 IWineD3DResource* This);
3517 IRpcStubBuffer* This,
3522 IWineD3DResource* This);
3524 IRpcStubBuffer* This,
3529 IWineD3DResource* This);
3531 IRpcStubBuffer* This,
3558 IWineD3DRendertargetView* This,
3563 IWineD3DRendertargetView* This);
3566 IWineD3DRendertargetView* This);
3570 IWineD3DRendertargetView* This,
3575 IWineD3DRendertargetView* This,
3586 #define IWineD3DRendertargetView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
3587 #define IWineD3DRendertargetView_AddRef(This) (This)->lpVtbl->AddRef(This)
3588 #define IWineD3DRendertargetView_Release(This) (This)->lpVtbl->Release(This)
3590 #define IWineD3DRendertargetView_GetParent(This,parent) (This)->lpVtbl->GetParent(This,parent)
3592 #define IWineD3DRendertargetView_GetResource(This,resource) (This)->lpVtbl->GetResource(This,resource)
3598 IWineD3DRendertargetView* This,
3601 IRpcStubBuffer* This,
3640 IWineD3DPalette* This,
3645 IWineD3DPalette* This);
3648 IWineD3DPalette* This);
3652 IWineD3DPalette* This,
3657 IWineD3DPalette* This,
3664 IWineD3DPalette* This,
3668 IWineD3DPalette* This,
3682 #define IWineD3DPalette_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
3683 #define IWineD3DPalette_AddRef(This) (This)->lpVtbl->AddRef(This)
3684 #define IWineD3DPalette_Release(This) (This)->lpVtbl->Release(This)
3686 #define IWineD3DPalette_GetParent(This,parent) (This)->lpVtbl->GetParent(This,parent)
3688 #define IWineD3DPalette_GetEntries(This,flags,start,count,entries) (This)->lpVtbl->GetEntries(This,flags,start,count,entries)
3689 #define IWineD3DPalette_GetCaps(This,caps) (This)->lpVtbl->GetCaps(This,caps)
3690 #define IWineD3DPalette_SetEntries(This,flags,start,count,entries) (This)->lpVtbl->SetEntries(This,flags,start,count,entries)
3696 IWineD3DPalette* This,
3702 IRpcStubBuffer* This,
3707 IWineD3DPalette* This,
3710 IRpcStubBuffer* This,
3715 IWineD3DPalette* This,
3721 IRpcStubBuffer* This,
3764 IWineD3DClipper* This,
3769 IWineD3DClipper* This);
3772 IWineD3DClipper* This);
3776 IWineD3DClipper* This,
3781 IWineD3DClipper* This,
3787 IWineD3DClipper* This,
3791 IWineD3DClipper* This,
3795 IWineD3DClipper* This,
3800 IWineD3DClipper* This,
3812 #define IWineD3DClipper_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
3813 #define IWineD3DClipper_AddRef(This) (This)->lpVtbl->AddRef(This)
3814 #define IWineD3DClipper_Release(This) (This)->lpVtbl->Release(This)
3816 #define IWineD3DClipper_GetParent(This,parent) (This)->lpVtbl->GetParent(This,parent)
3818 #define IWineD3DClipper_GetClipList(This,rect,clip_list,clip_list_size) (This)->lpVtbl->GetClipList(This,rect,clip_list,clip_list_size)
3819 #define IWineD3DClipper_GetHWnd(This,hwnd) (This)->lpVtbl->GetHWnd(This,hwnd)
3820 #define IWineD3DClipper_IsClipListChanged(This,changed) (This)->lpVtbl->IsClipListChanged(This,changed)
3821 #define IWineD3DClipper_SetClipList(This,clip_list,flags) (This)->lpVtbl->SetClipList(This,clip_list,flags)
3822 #define IWineD3DClipper_SetHWnd(This,flags,hwnd) (This)->lpVtbl->SetHWnd(This,flags,hwnd)
3828 IWineD3DClipper* This,
3833 IRpcStubBuffer* This,
3838 IWineD3DClipper* This,
3841 IRpcStubBuffer* This,
3846 IWineD3DClipper* This,
3849 IRpcStubBuffer* This,
3854 IWineD3DClipper* This,
3858 IRpcStubBuffer* This,
3863 IWineD3DClipper* This,
3867 IRpcStubBuffer* This,
4022 IWineD3DSurface* This,
4027 IWineD3DSurface* This);
4030 IWineD3DSurface* This);
4034 IWineD3DSurface* This,
4039 IWineD3DSurface* This,
4046 IWineD3DSurface* This,
4052 IWineD3DSurface* This,
4056 IWineD3DSurface* This,
4060 IWineD3DSurface* This);
4063 IWineD3DSurface* This);
4066 IWineD3DSurface* This);
4069 IWineD3DSurface* This);
4073 IWineD3DResource* This,
4079 IWineD3DSurface* This,
4084 IWineD3DSurface* This,
4088 IWineD3DSurface* This,
4094 IWineD3DSurface* This);
4097 IWineD3DSurface* This,
4101 IWineD3DSurface* This,
4105 IWineD3DSurface* This,
4110 IWineD3DSurface* This,
4119 IWineD3DSurface* This,
4123 IWineD3DSurface* This,
4127 IWineD3DSurface* This);
4130 IWineD3DSurface* This);
4133 IWineD3DSurface* This,
4141 IWineD3DSurface* This,
4145 IWineD3DSurface* This,
4149 IWineD3DSurface* This);
4152 IWineD3DSurface* This,
4157 IWineD3DSurface* This);
4160 IWineD3DSurface* This,
4164 IWineD3DSurface* This,
4169 IWineD3DSurface* This,
4174 IWineD3DSurface* This,
4179 IWineD3DSurface* This,
4187 IWineD3DSurface* This,
4191 IWineD3DSurface* This,
4195 IWineD3DSurface* This,
4199 IWineD3DSurface* This,
4203 IWineD3DSurface* This,
4207 IWineD3DSurface* This,
4211 IWineD3DSurface* This);
4214 IWineD3DSurface* This,
4218 IWineD3DSurface* This);
4221 IWineD3DSurface* This,
4226 IWineD3DSurface* This,
4231 IWineD3DSurface* This);
4234 IWineD3DSurface* This);
4244 #define IWineD3DSurface_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
4245 #define IWineD3DSurface_AddRef(This) (This)->lpVtbl->AddRef(This)
4246 #define IWineD3DSurface_Release(This) (This)->lpVtbl->Release(This)
4248 #define IWineD3DSurface_GetParent(This,parent) (This)->lpVtbl->GetParent(This,parent)
4250 #define IWineD3DSurface_SetPrivateData(This,guid,data,data_size,flags) (This)->lpVtbl->SetPrivateData(This,guid,data,data_size,flags)
4251 #define IWineD3DSurface_GetPrivateData(This,guid,data,data_size) (This)->lpVtbl->GetPrivateData(This,guid,data,data_size)
4252 #define IWineD3DSurface_FreePrivateData(This,guid) (This)->lpVtbl->FreePrivateData(This,guid)
4253 #define IWineD3DSurface_SetPriority(This,new_priority) (This)->lpVtbl->SetPriority(This,new_priority)
4254 #define IWineD3DSurface_GetPriority(This) (This)->lpVtbl->GetPriority(This)
4255 #define IWineD3DSurface_PreLoad(This) (This)->lpVtbl->PreLoad(This)
4256 #define IWineD3DSurface_UnLoad(This) (This)->lpVtbl->UnLoad(This)
4257 #define IWineD3DSurface_GetType(This) (This)->lpVtbl->GetType(This)
4259 #define IWineD3DSurface_GetContainer(This,riid,container) (This)->lpVtbl->GetContainer(This,riid,container)
4260 #define IWineD3DSurface_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc)
4261 #define IWineD3DSurface_LockRect(This,locked_rect,rect,flags) (This)->lpVtbl->LockRect(This,locked_rect,rect,flags)
4262 #define IWineD3DSurface_UnlockRect(This) (This)->lpVtbl->UnlockRect(This)
4263 #define IWineD3DSurface_GetDC(This,dc) (This)->lpVtbl->GetDC(This,dc)
4264 #define IWineD3DSurface_ReleaseDC(This,dc) (This)->lpVtbl->ReleaseDC(This,dc)
4265 #define IWineD3DSurface_Flip(This,override,flags) (This)->lpVtbl->Flip(This,override,flags)
4266 #define IWineD3DSurface_Blt(This,dst_rect,src_surface,src_rect,flags,blt_fx,filter) (This)->lpVtbl->Blt(This,dst_rect,src_surface,src_rect,flags,blt_fx,filter)
4267 #define IWineD3DSurface_GetBltStatus(This,flags) (This)->lpVtbl->GetBltStatus(This,flags)
4268 #define IWineD3DSurface_GetFlipStatus(This,flags) (This)->lpVtbl->GetFlipStatus(This,flags)
4269 #define IWineD3DSurface_IsLost(This) (This)->lpVtbl->IsLost(This)
4270 #define IWineD3DSurface_Restore(This) (This)->lpVtbl->Restore(This)
4271 #define IWineD3DSurface_BltFast(This,dst_x,dst_y,src_surface,src_rect,trans) (This)->lpVtbl->BltFast(This,dst_x,dst_y,src_surface,src_rect,trans)
4272 #define IWineD3DSurface_GetPalette(This,palette) (This)->lpVtbl->GetPalette(This,palette)
4273 #define IWineD3DSurface_SetPalette(This,palette) (This)->lpVtbl->SetPalette(This,palette)
4274 #define IWineD3DSurface_RealizePalette(This) (This)->lpVtbl->RealizePalette(This)
4275 #define IWineD3DSurface_SetColorKey(This,flags,color_key) (This)->lpVtbl->SetColorKey(This,flags,color_key)
4276 #define IWineD3DSurface_GetPitch(This) (This)->lpVtbl->GetPitch(This)
4277 #define IWineD3DSurface_SetMem(This,mem) (This)->lpVtbl->SetMem(This,mem)
4278 #define IWineD3DSurface_SetOverlayPosition(This,x,y) (This)->lpVtbl->SetOverlayPosition(This,x,y)
4279 #define IWineD3DSurface_GetOverlayPosition(This,x,y) (This)->lpVtbl->GetOverlayPosition(This,x,y)
4280 #define IWineD3DSurface_UpdateOverlayZOrder(This,flags,ref) (This)->lpVtbl->UpdateOverlayZOrder(This,flags,ref)
4281 #define IWineD3DSurface_UpdateOverlay(This,src_rect,dst_surface,dst_rect,flags,fx) (This)->lpVtbl->UpdateOverlay(This,src_rect,dst_surface,dst_rect,flags,fx)
4282 #define IWineD3DSurface_SetClipper(This,clipper) (This)->lpVtbl->SetClipper(This,clipper)
4283 #define IWineD3DSurface_GetClipper(This,clipper) (This)->lpVtbl->GetClipper(This,clipper)
4284 #define IWineD3DSurface_LoadTexture(This,srgb_mode) (This)->lpVtbl->LoadTexture(This,srgb_mode)
4285 #define IWineD3DSurface_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb)
4286 #define IWineD3DSurface_SaveSnapshot(This,filename) (This)->lpVtbl->SaveSnapshot(This,filename)
4287 #define IWineD3DSurface_SetContainer(This,container) (This)->lpVtbl->SetContainer(This,container)
4288 #define IWineD3DSurface_GetData(This) (This)->lpVtbl->GetData(This)
4289 #define IWineD3DSurface_SetFormat(This,format) (This)->lpVtbl->SetFormat(This,format)
4290 #define IWineD3DSurface_PrivateSetup(This) (This)->lpVtbl->PrivateSetup(This)
4291 #define IWineD3DSurface_ModifyLocation(This,location,persistent) (This)->lpVtbl->ModifyLocation(This,location,persistent)
4292 #define IWineD3DSurface_LoadLocation(This,location,rect) (This)->lpVtbl->LoadLocation(This,location,rect)
4293 #define IWineD3DSurface_GetImplType(This) (This)->lpVtbl->GetImplType(This)
4294 #define IWineD3DSurface_DrawOverlay(This) (This)->lpVtbl->DrawOverlay(This)
4300 IWineD3DSurface* This,
4304 IRpcStubBuffer* This,
4309 IWineD3DSurface* This,
4312 IRpcStubBuffer* This,
4317 IWineD3DSurface* This,
4322 IRpcStubBuffer* This,
4327 IWineD3DSurface* This);
4329 IRpcStubBuffer* This,
4334 IWineD3DSurface* This,
4337 IRpcStubBuffer* This,
4342 IWineD3DSurface* This,
4345 IRpcStubBuffer* This,
4350 IWineD3DSurface* This,
4354 IRpcStubBuffer* This,
4359 IWineD3DSurface* This,
4367 IRpcStubBuffer* This,
4372 IWineD3DSurface* This,
4375 IRpcStubBuffer* This,
4380 IWineD3DSurface* This,
4383 IRpcStubBuffer* This,
4388 IWineD3DSurface* This);
4390 IRpcStubBuffer* This,
4395 IWineD3DSurface* This);
4397 IRpcStubBuffer* This,
4402 IWineD3DSurface* This,
4409 IRpcStubBuffer* This,
4414 IWineD3DSurface* This,
4417 IRpcStubBuffer* This,
4422 IWineD3DSurface* This,
4425 IRpcStubBuffer* This,
4430 IWineD3DSurface* This);
4432 IRpcStubBuffer* This,
4437 IWineD3DSurface* This,
4441 IRpcStubBuffer* This,
4446 IWineD3DSurface* This);
4448 IRpcStubBuffer* This,
4453 IWineD3DSurface* This,
4456 IRpcStubBuffer* This,
4461 IWineD3DSurface* This,
4465 IRpcStubBuffer* This,
4470 IWineD3DSurface* This,
4474 IRpcStubBuffer* This,
4479 IWineD3DSurface* This,
4483 IRpcStubBuffer* This,
4488 IWineD3DSurface* This,
4495 IRpcStubBuffer* This,
4500 IWineD3DSurface* This,
4503 IRpcStubBuffer* This,
4508 IWineD3DSurface* This,
4511 IRpcStubBuffer* This,
4516 IWineD3DSurface* This,
4519 IRpcStubBuffer* This,
4524 IWineD3DSurface* This,
4527 IRpcStubBuffer* This,
4532 IWineD3DSurface* This,
4535 IRpcStubBuffer* This,
4540 IWineD3DSurface* This,
4543 IRpcStubBuffer* This,
4548 IWineD3DSurface* This);
4550 IRpcStubBuffer* This,
4555 IWineD3DSurface* This,
4558 IRpcStubBuffer* This,
4563 IWineD3DSurface* This);
4565 IRpcStubBuffer* This,
4570 IWineD3DSurface* This,
4574 IRpcStubBuffer* This,
4579 IWineD3DSurface* This,
4583 IRpcStubBuffer* This,
4588 IWineD3DSurface* This);
4590 IRpcStubBuffer* This,
4595 IWineD3DSurface* This);
4597 IRpcStubBuffer* This,
4643 IWineD3DVolume* This,
4648 IWineD3DVolume* This);
4651 IWineD3DVolume* This);
4655 IWineD3DVolume* This,
4660 IWineD3DVolume* This,
4667 IWineD3DVolume* This,
4673 IWineD3DVolume* This,
4677 IWineD3DVolume* This,
4681 IWineD3DVolume* This);
4684 IWineD3DVolume* This);
4687 IWineD3DVolume* This);
4690 IWineD3DVolume* This);
4694 IWineD3DResource* This,
4700 IWineD3DVolume* This,
4705 IWineD3DVolume* This,
4709 IWineD3DVolume* This,
4715 IWineD3DVolume* This);
4718 IWineD3DVolume* This,
4723 IWineD3DVolume* This,
4734 #define IWineD3DVolume_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
4735 #define IWineD3DVolume_AddRef(This) (This)->lpVtbl->AddRef(This)
4736 #define IWineD3DVolume_Release(This) (This)->lpVtbl->Release(This)
4738 #define IWineD3DVolume_GetParent(This,parent) (This)->lpVtbl->GetParent(This,parent)
4740 #define IWineD3DVolume_SetPrivateData(This,guid,data,data_size,flags) (This)->lpVtbl->SetPrivateData(This,guid,data,data_size,flags)
4741 #define IWineD3DVolume_GetPrivateData(This,guid,data,data_size) (This)->lpVtbl->GetPrivateData(This,guid,data,data_size)
4742 #define IWineD3DVolume_FreePrivateData(This,guid) (This)->lpVtbl->FreePrivateData(This,guid)
4743 #define IWineD3DVolume_SetPriority(This,new_priority) (This)->lpVtbl->SetPriority(This,new_priority)
4744 #define IWineD3DVolume_GetPriority(This) (This)->lpVtbl->GetPriority(This)
4745 #define IWineD3DVolume_PreLoad(This) (This)->lpVtbl->PreLoad(This)
4746 #define IWineD3DVolume_UnLoad(This) (This)->lpVtbl->UnLoad(This)
4747 #define IWineD3DVolume_GetType(This) (This)->lpVtbl->GetType(This)
4749 #define IWineD3DVolume_GetContainer(This,riid,container) (This)->lpVtbl->GetContainer(This,riid,container)
4750 #define IWineD3DVolume_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc)
4751 #define IWineD3DVolume_LockBox(This,locked_box,box,flags) (This)->lpVtbl->LockBox(This,locked_box,box,flags)
4752 #define IWineD3DVolume_UnlockBox(This) (This)->lpVtbl->UnlockBox(This)
4753 #define IWineD3DVolume_LoadTexture(This,gl_level,srgb_mode) (This)->lpVtbl->LoadTexture(This,gl_level,srgb_mode)
4754 #define IWineD3DVolume_SetContainer(This,container) (This)->lpVtbl->SetContainer(This,container)
4760 IWineD3DVolume* This,
4764 IRpcStubBuffer* This,
4769 IWineD3DVolume* This,
4772 IRpcStubBuffer* This,
4777 IWineD3DVolume* This,
4782 IRpcStubBuffer* This,
4787 IWineD3DVolume* This);
4789 IRpcStubBuffer* This,
4794 IWineD3DVolume* This,
4798 IRpcStubBuffer* This,
4803 IWineD3DVolume* This,
4806 IRpcStubBuffer* This,
4863 IWineD3DBaseTexture* This,
4868 IWineD3DBaseTexture* This);
4871 IWineD3DBaseTexture* This);
4875 IWineD3DBaseTexture* This,
4880 IWineD3DBaseTexture* This,
4887 IWineD3DBaseTexture* This,
4893 IWineD3DBaseTexture* This,
4897 IWineD3DBaseTexture* This,
4901 IWineD3DBaseTexture* This);
4904 IWineD3DBaseTexture* This);
4907 IWineD3DBaseTexture* This);
4910 IWineD3DBaseTexture* This);
4914 IWineD3DResource* This,
4920 IWineD3DBaseTexture* This,
4924 IWineD3DBaseTexture* This);
4927 IWineD3DBaseTexture* This);
4930 IWineD3DBaseTexture* This,
4934 IWineD3DBaseTexture* This);
4937 IWineD3DBaseTexture* This);
4940 IWineD3DBaseTexture* This,
4944 IWineD3DBaseTexture* This);
4947 IWineD3DBaseTexture* This,
4951 IWineD3DBaseTexture* This);
4954 IWineD3DBaseTexture* This);
4964 #define IWineD3DBaseTexture_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
4965 #define IWineD3DBaseTexture_AddRef(This) (This)->lpVtbl->AddRef(This)
4966 #define IWineD3DBaseTexture_Release(This) (This)->lpVtbl->Release(This)
4968 #define IWineD3DBaseTexture_GetParent(This,parent) (This)->lpVtbl->GetParent(This,parent)
4970 #define IWineD3DBaseTexture_SetPrivateData(This,guid,data,data_size,flags) (This)->lpVtbl->SetPrivateData(This,guid,data,data_size,flags)
4971 #define IWineD3DBaseTexture_GetPrivateData(This,guid,data,data_size) (This)->lpVtbl->GetPrivateData(This,guid,data,data_size)
4972 #define IWineD3DBaseTexture_FreePrivateData(This,guid) (This)->lpVtbl->FreePrivateData(This,guid)
4973 #define IWineD3DBaseTexture_SetPriority(This,new_priority) (This)->lpVtbl->SetPriority(This,new_priority)
4974 #define IWineD3DBaseTexture_GetPriority(This) (This)->lpVtbl->GetPriority(This)
4975 #define IWineD3DBaseTexture_PreLoad(This) (This)->lpVtbl->PreLoad(This)
4976 #define IWineD3DBaseTexture_UnLoad(This) (This)->lpVtbl->UnLoad(This)
4977 #define IWineD3DBaseTexture_GetType(This) (This)->lpVtbl->GetType(This)
4979 #define IWineD3DBaseTexture_SetLOD(This,new_lod) (This)->lpVtbl->SetLOD(This,new_lod)
4980 #define IWineD3DBaseTexture_GetLOD(This) (This)->lpVtbl->GetLOD(This)
4981 #define IWineD3DBaseTexture_GetLevelCount(This) (This)->lpVtbl->GetLevelCount(This)
4982 #define IWineD3DBaseTexture_SetAutoGenFilterType(This,filter_type) (This)->lpVtbl->SetAutoGenFilterType(This,filter_type)
4983 #define IWineD3DBaseTexture_GetAutoGenFilterType(This) (This)->lpVtbl->GetAutoGenFilterType(This)
4984 #define IWineD3DBaseTexture_GenerateMipSubLevels(This) (This)->lpVtbl->GenerateMipSubLevels(This)
4985 #define IWineD3DBaseTexture_SetDirty(This,dirty) (This)->lpVtbl->SetDirty(This,dirty)
4986 #define IWineD3DBaseTexture_GetDirty(This) (This)->lpVtbl->GetDirty(This)
4987 #define IWineD3DBaseTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb)
4988 #define IWineD3DBaseTexture_GetTextureDimensions(This) (This)->lpVtbl->GetTextureDimensions(This)
4989 #define IWineD3DBaseTexture_IsCondNP2(This) (This)->lpVtbl->IsCondNP2(This)
4995 IWineD3DBaseTexture* This,
4998 IRpcStubBuffer* This,
5003 IWineD3DBaseTexture* This);
5005 IRpcStubBuffer* This,
5010 IWineD3DBaseTexture* This);
5012 IRpcStubBuffer* This,
5017 IWineD3DBaseTexture* This,
5020 IRpcStubBuffer* This,
5025 IWineD3DBaseTexture* This);
5027 IRpcStubBuffer* This,
5032 IWineD3DBaseTexture* This);
5034 IRpcStubBuffer* This,
5039 IWineD3DBaseTexture* This,
5042 IRpcStubBuffer* This,
5047 IWineD3DBaseTexture* This);
5049 IRpcStubBuffer* This,
5054 IWineD3DBaseTexture* This,
5057 IRpcStubBuffer* This,
5062 IWineD3DBaseTexture* This);
5064 IRpcStubBuffer* This,
5069 IWineD3DBaseTexture* This);
5071 IRpcStubBuffer* This,
5115 IWineD3DTexture* This,
5120 IWineD3DTexture* This);
5123 IWineD3DTexture* This);
5127 IWineD3DTexture* This,
5132 IWineD3DTexture* This,
5139 IWineD3DTexture* This,
5145 IWineD3DTexture* This,
5149 IWineD3DTexture* This,
5153 IWineD3DTexture* This);
5156 IWineD3DTexture* This);
5159 IWineD3DTexture* This);
5162 IWineD3DTexture* This);
5166 IWineD3DTexture* This,
5172 IWineD3DTexture* This,
5176 IWineD3DTexture* This);
5179 IWineD3DTexture* This);
5182 IWineD3DTexture* This,
5186 IWineD3DTexture* This);
5189 IWineD3DTexture* This);
5192 IWineD3DTexture* This,
5196 IWineD3DTexture* This);
5199 IWineD3DTexture* This,
5203 IWineD3DTexture* This);
5206 IWineD3DTexture* This);
5210 IWineD3DTexture* This,
5215 IWineD3DTexture* This,
5220 IWineD3DTexture* This,
5227 IWineD3DTexture* This,
5231 IWineD3DTexture* This,
5242 #define IWineD3DTexture_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
5243 #define IWineD3DTexture_AddRef(This) (This)->lpVtbl->AddRef(This)
5244 #define IWineD3DTexture_Release(This) (This)->lpVtbl->Release(This)
5246 #define IWineD3DTexture_GetParent(This,parent) (This)->lpVtbl->GetParent(This,parent)
5248 #define IWineD3DTexture_SetPrivateData(This,guid,data,data_size,flags) (This)->lpVtbl->SetPrivateData(This,guid,data,data_size,flags)
5249 #define IWineD3DTexture_GetPrivateData(This,guid,data,data_size) (This)->lpVtbl->GetPrivateData(This,guid,data,data_size)
5250 #define IWineD3DTexture_FreePrivateData(This,guid) (This)->lpVtbl->FreePrivateData(This,guid)
5251 #define IWineD3DTexture_SetPriority(This,new_priority) (This)->lpVtbl->SetPriority(This,new_priority)
5252 #define IWineD3DTexture_GetPriority(This) (This)->lpVtbl->GetPriority(This)
5253 #define IWineD3DTexture_PreLoad(This) (This)->lpVtbl->PreLoad(This)
5254 #define IWineD3DTexture_UnLoad(This) (This)->lpVtbl->UnLoad(This)
5255 #define IWineD3DTexture_GetType(This) (This)->lpVtbl->GetType(This)
5257 #define IWineD3DTexture_SetLOD(This,new_lod) (This)->lpVtbl->SetLOD(This,new_lod)
5258 #define IWineD3DTexture_GetLOD(This) (This)->lpVtbl->GetLOD(This)
5259 #define IWineD3DTexture_GetLevelCount(This) (This)->lpVtbl->GetLevelCount(This)
5260 #define IWineD3DTexture_SetAutoGenFilterType(This,filter_type) (This)->lpVtbl->SetAutoGenFilterType(This,filter_type)
5261 #define IWineD3DTexture_GetAutoGenFilterType(This) (This)->lpVtbl->GetAutoGenFilterType(This)
5262 #define IWineD3DTexture_GenerateMipSubLevels(This) (This)->lpVtbl->GenerateMipSubLevels(This)
5263 #define IWineD3DTexture_SetDirty(This,dirty) (This)->lpVtbl->SetDirty(This,dirty)
5264 #define IWineD3DTexture_GetDirty(This) (This)->lpVtbl->GetDirty(This)
5265 #define IWineD3DTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb)
5266 #define IWineD3DTexture_GetTextureDimensions(This) (This)->lpVtbl->GetTextureDimensions(This)
5267 #define IWineD3DTexture_IsCondNP2(This) (This)->lpVtbl->IsCondNP2(This)
5269 #define IWineD3DTexture_GetLevelDesc(This,level,desc) (This)->lpVtbl->GetLevelDesc(This,level,desc)
5270 #define IWineD3DTexture_GetSurfaceLevel(This,level,surface) (This)->lpVtbl->GetSurfaceLevel(This,level,surface)
5271 #define IWineD3DTexture_LockRect(This,level,locked_rect,rect,flags) (This)->lpVtbl->LockRect(This,level,locked_rect,rect,flags)
5272 #define IWineD3DTexture_UnlockRect(This,level) (This)->lpVtbl->UnlockRect(This,level)
5273 #define IWineD3DTexture_AddDirtyRect(This,dirty_rect) (This)->lpVtbl->AddDirtyRect(This,dirty_rect)
5279 IWineD3DTexture* This,
5283 IRpcStubBuffer* This,
5288 IWineD3DTexture* This,
5292 IRpcStubBuffer* This,
5297 IWineD3DTexture* This,
5303 IRpcStubBuffer* This,
5308 IWineD3DTexture* This,
5311 IRpcStubBuffer* This,
5316 IWineD3DTexture* This,
5319 IRpcStubBuffer* This,
5367 IWineD3DCubeTexture* This,
5372 IWineD3DCubeTexture* This);
5375 IWineD3DCubeTexture* This);
5379 IWineD3DCubeTexture* This,
5384 IWineD3DCubeTexture* This,
5391 IWineD3DCubeTexture* This,
5397 IWineD3DCubeTexture* This,
5401 IWineD3DCubeTexture* This,
5405 IWineD3DCubeTexture* This);
5408 IWineD3DCubeTexture* This);
5411 IWineD3DCubeTexture* This);
5414 IWineD3DCubeTexture* This);
5418 IWineD3DCubeTexture* This,
5424 IWineD3DCubeTexture* This,
5428 IWineD3DCubeTexture* This);
5431 IWineD3DCubeTexture* This);
5434 IWineD3DCubeTexture* This,
5438 IWineD3DCubeTexture* This);
5441 IWineD3DCubeTexture* This);
5444 IWineD3DCubeTexture* This,
5448 IWineD3DCubeTexture* This);
5451 IWineD3DCubeTexture* This,
5455 IWineD3DCubeTexture* This);
5458 IWineD3DCubeTexture* This);
5462 IWineD3DCubeTexture* This,
5467 IWineD3DCubeTexture* This,
5473 IWineD3DCubeTexture* This,
5481 IWineD3DCubeTexture* This,
5486 IWineD3DCubeTexture* This,
5498 #define IWineD3DCubeTexture_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
5499 #define IWineD3DCubeTexture_AddRef(This) (This)->lpVtbl->AddRef(This)
5500 #define IWineD3DCubeTexture_Release(This) (This)->lpVtbl->Release(This)
5502 #define IWineD3DCubeTexture_GetParent(This,parent) (This)->lpVtbl->GetParent(This,parent)
5504 #define IWineD3DCubeTexture_SetPrivateData(This,guid,data,data_size,flags) (This)->lpVtbl->SetPrivateData(This,guid,data,data_size,flags)
5505 #define IWineD3DCubeTexture_GetPrivateData(This,guid,data,data_size) (This)->lpVtbl->GetPrivateData(This,guid,data,data_size)
5506 #define IWineD3DCubeTexture_FreePrivateData(This,guid) (This)->lpVtbl->FreePrivateData(This,guid)
5507 #define IWineD3DCubeTexture_SetPriority(This,new_priority) (This)->lpVtbl->SetPriority(This,new_priority)
5508 #define IWineD3DCubeTexture_GetPriority(This) (This)->lpVtbl->GetPriority(This)
5509 #define IWineD3DCubeTexture_PreLoad(This) (This)->lpVtbl->PreLoad(This)
5510 #define IWineD3DCubeTexture_UnLoad(This) (This)->lpVtbl->UnLoad(This)
5511 #define IWineD3DCubeTexture_GetType(This) (This)->lpVtbl->GetType(This)
5513 #define IWineD3DCubeTexture_SetLOD(This,new_lod) (This)->lpVtbl->SetLOD(This,new_lod)
5514 #define IWineD3DCubeTexture_GetLOD(This) (This)->lpVtbl->GetLOD(This)
5515 #define IWineD3DCubeTexture_GetLevelCount(This) (This)->lpVtbl->GetLevelCount(This)
5516 #define IWineD3DCubeTexture_SetAutoGenFilterType(This,filter_type) (This)->lpVtbl->SetAutoGenFilterType(This,filter_type)
5517 #define IWineD3DCubeTexture_GetAutoGenFilterType(This) (This)->lpVtbl->GetAutoGenFilterType(This)
5518 #define IWineD3DCubeTexture_GenerateMipSubLevels(This) (This)->lpVtbl->GenerateMipSubLevels(This)
5519 #define IWineD3DCubeTexture_SetDirty(This,dirty) (This)->lpVtbl->SetDirty(This,dirty)
5520 #define IWineD3DCubeTexture_GetDirty(This) (This)->lpVtbl->GetDirty(This)
5521 #define IWineD3DCubeTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb)
5522 #define IWineD3DCubeTexture_GetTextureDimensions(This) (This)->lpVtbl->GetTextureDimensions(This)
5523 #define IWineD3DCubeTexture_IsCondNP2(This) (This)->lpVtbl->IsCondNP2(This)
5525 #define IWineD3DCubeTexture_GetLevelDesc(This,level,desc) (This)->lpVtbl->GetLevelDesc(This,level,desc)
5526 #define IWineD3DCubeTexture_GetCubeMapSurface(This,face,level,surface) (This)->lpVtbl->GetCubeMapSurface(This,face,level,surface)
5527 #define IWineD3DCubeTexture_LockRect(This,face,level,locked_rect,rect,flags) (This)->lpVtbl->LockRect(This,face,level,locked_rect,rect,flags)
5528 #define IWineD3DCubeTexture_UnlockRect(This,face,level) (This)->lpVtbl->UnlockRect(This,face,level)
5529 #define IWineD3DCubeTexture_AddDirtyRect(This,face,dirty_rect) (This)->lpVtbl->AddDirtyRect(This,face,dirty_rect)
5535 IWineD3DCubeTexture* This,
5539 IRpcStubBuffer* This,
5544 IWineD3DCubeTexture* This,
5549 IRpcStubBuffer* This,
5554 IWineD3DCubeTexture* This,
5561 IRpcStubBuffer* This,
5566 IWineD3DCubeTexture* This,
5570 IRpcStubBuffer* This,
5575 IWineD3DCubeTexture* This,
5579 IRpcStubBuffer* This,
5623 IWineD3DVolumeTexture* This,
5628 IWineD3DVolumeTexture* This);
5631 IWineD3DVolumeTexture* This);
5635 IWineD3DVolumeTexture* This,
5640 IWineD3DVolumeTexture* This,
5647 IWineD3DVolumeTexture* This,
5653 IWineD3DVolumeTexture* This,
5657 IWineD3DVolumeTexture* This,
5661 IWineD3DVolumeTexture* This);
5664 IWineD3DVolumeTexture* This);
5667 IWineD3DVolumeTexture* This);
5670 IWineD3DVolumeTexture* This);
5674 IWineD3DResource* This,
5680 IWineD3DVolumeTexture* This,
5684 IWineD3DVolumeTexture* This);
5687 IWineD3DVolumeTexture* This);
5690 IWineD3DVolumeTexture* This,
5694 IWineD3DVolumeTexture* This);
5697 IWineD3DVolumeTexture* This);
5700 IWineD3DVolumeTexture* This,
5704 IWineD3DVolumeTexture* This);
5707 IWineD3DVolumeTexture* This,
5711 IWineD3DVolumeTexture* This);
5714 IWineD3DVolumeTexture* This);
5718 IWineD3DVolumeTexture* This,
5723 IWineD3DVolumeTexture* This,
5728 IWineD3DVolumeTexture* This,
5735 IWineD3DVolumeTexture* This,
5739 IWineD3DVolumeTexture* This,
5750 #define IWineD3DVolumeTexture_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
5751 #define IWineD3DVolumeTexture_AddRef(This) (This)->lpVtbl->AddRef(This)
5752 #define IWineD3DVolumeTexture_Release(This) (This)->lpVtbl->Release(This)
5754 #define IWineD3DVolumeTexture_GetParent(This,parent) (This)->lpVtbl->GetParent(This,parent)
5756 #define IWineD3DVolumeTexture_SetPrivateData(This,guid,data,data_size,flags) (This)->lpVtbl->SetPrivateData(This,guid,data,data_size,flags)
5757 #define IWineD3DVolumeTexture_GetPrivateData(This,guid,data,data_size) (This)->lpVtbl->GetPrivateData(This,guid,data,data_size)
5758 #define IWineD3DVolumeTexture_FreePrivateData(This,guid) (This)->lpVtbl->FreePrivateData(This,guid)
5759 #define IWineD3DVolumeTexture_SetPriority(This,new_priority) (This)->lpVtbl->SetPriority(This,new_priority)
5760 #define IWineD3DVolumeTexture_GetPriority(This) (This)->lpVtbl->GetPriority(This)
5761 #define IWineD3DVolumeTexture_PreLoad(This) (This)->lpVtbl->PreLoad(This)
5762 #define IWineD3DVolumeTexture_UnLoad(This) (This)->lpVtbl->UnLoad(This)
5763 #define IWineD3DVolumeTexture_GetType(This) (This)->lpVtbl->GetType(This)
5765 #define IWineD3DVolumeTexture_SetLOD(This,new_lod) (This)->lpVtbl->SetLOD(This,new_lod)
5766 #define IWineD3DVolumeTexture_GetLOD(This) (This)->lpVtbl->GetLOD(This)
5767 #define IWineD3DVolumeTexture_GetLevelCount(This) (This)->lpVtbl->GetLevelCount(This)
5768 #define IWineD3DVolumeTexture_SetAutoGenFilterType(This,filter_type) (This)->lpVtbl->SetAutoGenFilterType(This,filter_type)
5769 #define IWineD3DVolumeTexture_GetAutoGenFilterType(This) (This)->lpVtbl->GetAutoGenFilterType(This)
5770 #define IWineD3DVolumeTexture_GenerateMipSubLevels(This) (This)->lpVtbl->GenerateMipSubLevels(This)
5771 #define IWineD3DVolumeTexture_SetDirty(This,dirty) (This)->lpVtbl->SetDirty(This,dirty)
5772 #define IWineD3DVolumeTexture_GetDirty(This) (This)->lpVtbl->GetDirty(This)
5773 #define IWineD3DVolumeTexture_BindTexture(This,srgb) (This)->lpVtbl->BindTexture(This,srgb)
5774 #define IWineD3DVolumeTexture_GetTextureDimensions(This) (This)->lpVtbl->GetTextureDimensions(This)
5775 #define IWineD3DVolumeTexture_IsCondNP2(This) (This)->lpVtbl->IsCondNP2(This)
5777 #define IWineD3DVolumeTexture_GetLevelDesc(This,level,desc) (This)->lpVtbl->GetLevelDesc(This,level,desc)
5778 #define IWineD3DVolumeTexture_GetVolumeLevel(This,level,volume) (This)->lpVtbl->GetVolumeLevel(This,level,volume)
5779 #define IWineD3DVolumeTexture_LockBox(This,level,locked_box,box,flags) (This)->lpVtbl->LockBox(This,level,locked_box,box,flags)
5780 #define IWineD3DVolumeTexture_UnlockBox(This,level) (This)->lpVtbl->UnlockBox(This,level)
5781 #define IWineD3DVolumeTexture_AddDirtyBox(This,dirty_box) (This)->lpVtbl->AddDirtyBox(This,dirty_box)
5787 IWineD3DVolumeTexture* This,
5791 IRpcStubBuffer* This,
5796 IWineD3DVolumeTexture* This,
5800 IRpcStubBuffer* This,
5805 IWineD3DVolumeTexture* This,
5811 IRpcStubBuffer* This,
5816 IWineD3DVolumeTexture* This,
5819 IRpcStubBuffer* This,
5824 IWineD3DVolumeTexture* This,
5827 IRpcStubBuffer* This,
5851 IWineD3DVertexDeclaration* This,
5856 IWineD3DVertexDeclaration* This);
5859 IWineD3DVertexDeclaration* This);
5863 IWineD3DVertexDeclaration* This,
5874 #define IWineD3DVertexDeclaration_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
5875 #define IWineD3DVertexDeclaration_AddRef(This) (This)->lpVtbl->AddRef(This)
5876 #define IWineD3DVertexDeclaration_Release(This) (This)->lpVtbl->Release(This)
5878 #define IWineD3DVertexDeclaration_GetParent(This,parent) (This)->lpVtbl->GetParent(This,parent)
5912 IWineD3DStateBlock* This,
5917 IWineD3DStateBlock* This);
5920 IWineD3DStateBlock* This);
5924 IWineD3DStateBlock* This);
5927 IWineD3DStateBlock* This);
5930 IWineD3DStateBlock* This);
5940 #define IWineD3DStateBlock_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
5941 #define IWineD3DStateBlock_AddRef(This) (This)->lpVtbl->AddRef(This)
5942 #define IWineD3DStateBlock_Release(This) (This)->lpVtbl->Release(This)
5944 #define IWineD3DStateBlock_Capture(This) (This)->lpVtbl->Capture(This)
5945 #define IWineD3DStateBlock_Apply(This) (This)->lpVtbl->Apply(This)
5946 #define IWineD3DStateBlock_InitStartupStateBlock(This) (This)->lpVtbl->InitStartupStateBlock(This)
5952 IWineD3DStateBlock* This);
5954 IRpcStubBuffer* This,
5959 IWineD3DStateBlock* This);
5961 IRpcStubBuffer* This,
5966 IWineD3DStateBlock* This);
5968 IRpcStubBuffer* This,
6006 IWineD3DQuery* This,
6011 IWineD3DQuery* This);
6014 IWineD3DQuery* This);
6018 IWineD3DQuery* This,
6023 IWineD3DQuery* This,
6029 IWineD3DQuery* This);
6032 IWineD3DQuery* This);
6035 IWineD3DQuery* This,
6046 #define IWineD3DQuery_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
6047 #define IWineD3DQuery_AddRef(This) (This)->lpVtbl->AddRef(This)
6048 #define IWineD3DQuery_Release(This) (This)->lpVtbl->Release(This)
6050 #define IWineD3DQuery_GetParent(This,parent) (This)->lpVtbl->GetParent(This,parent)
6052 #define IWineD3DQuery_GetData(This,data,data_size,flags) (This)->lpVtbl->GetData(This,data,data_size,flags)
6053 #define IWineD3DQuery_GetDataSize(This) (This)->lpVtbl->GetDataSize(This)
6054 #define IWineD3DQuery_GetType(This) (This)->lpVtbl->GetType(This)
6055 #define IWineD3DQuery_Issue(This,flags) (This)->lpVtbl->Issue(This,flags)
6061 IWineD3DQuery* This,
6066 IRpcStubBuffer* This,
6071 IWineD3DQuery* This);
6073 IRpcStubBuffer* This,
6078 IWineD3DQuery* This);
6080 IRpcStubBuffer* This,
6085 IWineD3DQuery* This,
6088 IRpcStubBuffer* This,
6152 IWineD3DSwapChain* This,
6157 IWineD3DSwapChain* This);
6160 IWineD3DSwapChain* This);
6164 IWineD3DSwapChain* This,
6169 IWineD3DSwapChain* This);
6172 IWineD3DSwapChain* This,
6176 IWineD3DSwapChain* This,
6184 IWineD3DSwapChain* This,
6188 IWineD3DSwapChain* This,
6192 IWineD3DSwapChain* This,
6198 IWineD3DSwapChain* This,
6202 IWineD3DSwapChain* This,
6206 IWineD3DSwapChain* This,
6210 IWineD3DSwapChain* This,
6215 IWineD3DSwapChain* This,
6220 IWineD3DSwapChain* This);
6223 IWineD3DSwapChain* This,
6234 #define IWineD3DSwapChain_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
6235 #define IWineD3DSwapChain_AddRef(This) (This)->lpVtbl->AddRef(This)
6236 #define IWineD3DSwapChain_Release(This) (This)->lpVtbl->Release(This)
6238 #define IWineD3DSwapChain_GetParent(This,parent) (This)->lpVtbl->GetParent(This,parent)
6240 #define IWineD3DSwapChain_Destroy(This) (This)->lpVtbl->Destroy(This)
6241 #define IWineD3DSwapChain_GetDevice(This,device) (This)->lpVtbl->GetDevice(This,device)
6242 #define IWineD3DSwapChain_Present(This,src_rect,dst_rect,dst_window_override,dirty_region,flags) (This)->lpVtbl->Present(This,src_rect,dst_rect,dst_window_override,dirty_region,flags)
6243 #define IWineD3DSwapChain_SetDestWindowOverride(This,window) (This)->lpVtbl->SetDestWindowOverride(This,window)
6244 #define IWineD3DSwapChain_GetFrontBufferData(This,dst_surface) (This)->lpVtbl->GetFrontBufferData(This,dst_surface)
6245 #define IWineD3DSwapChain_GetBackBuffer(This,backbuffer_idx,backbuffer_type,backbuffer) (This)->lpVtbl->GetBackBuffer(This,backbuffer_idx,backbuffer_type,backbuffer)
6246 #define IWineD3DSwapChain_GetRasterStatus(This,raster_status) (This)->lpVtbl->GetRasterStatus(This,raster_status)
6247 #define IWineD3DSwapChain_GetDisplayMode(This,mode) (This)->lpVtbl->GetDisplayMode(This,mode)
6248 #define IWineD3DSwapChain_GetPresentParameters(This,present_parameters) (This)->lpVtbl->GetPresentParameters(This,present_parameters)
6249 #define IWineD3DSwapChain_SetGammaRamp(This,flags,ramp) (This)->lpVtbl->SetGammaRamp(This,flags,ramp)
6250 #define IWineD3DSwapChain_GetGammaRamp(This,ramp) (This)->lpVtbl->GetGammaRamp(This,ramp)
6252 #define IWineD3DSwapChain_Flush(This) (This)->lpVtbl->Flush(This)
6253 #define IWineD3DSwapChain_PresentRt(This,surf) (This)->lpVtbl->PresentRt(This,surf)
6260 IWineD3DSwapChain* This);
6262 IRpcStubBuffer* This,
6267 IWineD3DSwapChain* This,
6270 IRpcStubBuffer* This,
6275 IWineD3DSwapChain* This,
6282 IRpcStubBuffer* This,
6287 IWineD3DSwapChain* This,
6290 IRpcStubBuffer* This,
6295 IWineD3DSwapChain* This,
6298 IRpcStubBuffer* This,
6303 IWineD3DSwapChain* This,
6308 IRpcStubBuffer* This,
6313 IWineD3DSwapChain* This,
6316 IRpcStubBuffer* This,
6321 IWineD3DSwapChain* This,
6324 IRpcStubBuffer* This,
6329 IWineD3DSwapChain* This,
6332 IRpcStubBuffer* This,
6337 IWineD3DSwapChain* This,
6341 IRpcStubBuffer* This,
6346 IWineD3DSwapChain* This,
6349 IRpcStubBuffer* This,
6385 IWineD3DBuffer* This,
6390 IWineD3DBuffer* This);
6393 IWineD3DBuffer* This);
6397 IWineD3DBuffer* This,
6402 IWineD3DBuffer* This,
6409 IWineD3DBuffer* This,
6415 IWineD3DBuffer* This,
6419 IWineD3DBuffer* This,
6423 IWineD3DBuffer* This);
6426 IWineD3DBuffer* This);
6429 IWineD3DBuffer* This);
6432 IWineD3DBuffer* This);
6436 IWineD3DResource* This,
6442 IWineD3DBuffer* This,
6449 IWineD3DBuffer* This);
6452 IWineD3DBuffer* This,
6463 #define IWineD3DBuffer_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
6464 #define IWineD3DBuffer_AddRef(This) (This)->lpVtbl->AddRef(This)
6465 #define IWineD3DBuffer_Release(This) (This)->lpVtbl->Release(This)
6467 #define IWineD3DBuffer_GetParent(This,parent) (This)->lpVtbl->GetParent(This,parent)
6469 #define IWineD3DBuffer_SetPrivateData(This,guid,data,data_size,flags) (This)->lpVtbl->SetPrivateData(This,guid,data,data_size,flags)
6470 #define IWineD3DBuffer_GetPrivateData(This,guid,data,data_size) (This)->lpVtbl->GetPrivateData(This,guid,data,data_size)
6471 #define IWineD3DBuffer_FreePrivateData(This,guid) (This)->lpVtbl->FreePrivateData(This,guid)
6472 #define IWineD3DBuffer_SetPriority(This,new_priority) (This)->lpVtbl->SetPriority(This,new_priority)
6473 #define IWineD3DBuffer_GetPriority(This) (This)->lpVtbl->GetPriority(This)
6474 #define IWineD3DBuffer_PreLoad(This) (This)->lpVtbl->PreLoad(This)
6475 #define IWineD3DBuffer_UnLoad(This) (This)->lpVtbl->UnLoad(This)
6476 #define IWineD3DBuffer_GetType(This) (This)->lpVtbl->GetType(This)
6478 #define IWineD3DBuffer_Map(This,offset,size,data,flags) (This)->lpVtbl->Map(This,offset,size,data,flags)
6479 #define IWineD3DBuffer_Unmap(This) (This)->lpVtbl->Unmap(This)
6480 #define IWineD3DBuffer_GetDesc(This,desc) (This)->lpVtbl->GetDesc(This,desc)
6486 IWineD3DBuffer* This,
6492 IRpcStubBuffer* This,
6497 IWineD3DBuffer* This);
6499 IRpcStubBuffer* This,
6504 IWineD3DBuffer* This,
6507 IRpcStubBuffer* This,
6535 IWineD3DBaseShader* This,
6540 IWineD3DBaseShader* This);
6543 IWineD3DBaseShader* This);
6547 IWineD3DBaseShader* This,
6552 IWineD3DBaseShader* This,
6564 #define IWineD3DBaseShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
6565 #define IWineD3DBaseShader_AddRef(This) (This)->lpVtbl->AddRef(This)
6566 #define IWineD3DBaseShader_Release(This) (This)->lpVtbl->Release(This)
6568 #define IWineD3DBaseShader_GetParent(This,parent) (This)->lpVtbl->GetParent(This,parent)
6570 #define IWineD3DBaseShader_GetFunction(This,data,data_size) (This)->lpVtbl->GetFunction(This,data,data_size)
6576 IWineD3DBaseShader* This,
6580 IRpcStubBuffer* This,
6609 IWineD3DVertexShader* This,
6614 IWineD3DVertexShader* This);
6617 IWineD3DVertexShader* This);
6621 IWineD3DVertexShader* This,
6626 IWineD3DVertexShader* This,
6632 IWineD3DVertexShader* This,
6645 #define IWineD3DVertexShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
6646 #define IWineD3DVertexShader_AddRef(This) (This)->lpVtbl->AddRef(This)
6647 #define IWineD3DVertexShader_Release(This) (This)->lpVtbl->Release(This)
6649 #define IWineD3DVertexShader_GetParent(This,parent) (This)->lpVtbl->GetParent(This,parent)
6651 #define IWineD3DVertexShader_GetFunction(This,data,data_size) (This)->lpVtbl->GetFunction(This,data,data_size)
6653 #define IWineD3DVertexShader_SetLocalConstantsF(This,start_idx,src_data,vector4f_count) (This)->lpVtbl->SetLocalConstantsF(This,start_idx,src_data,vector4f_count)
6659 IWineD3DVertexShader* This,
6664 IRpcStubBuffer* This,
6688 IWineD3DGeometryShader* This,
6693 IWineD3DGeometryShader* This);
6696 IWineD3DGeometryShader* This);
6700 IWineD3DGeometryShader* This,
6705 IWineD3DGeometryShader* This,
6717 #define IWineD3DGeometryShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
6718 #define IWineD3DGeometryShader_AddRef(This) (This)->lpVtbl->AddRef(This)
6719 #define IWineD3DGeometryShader_Release(This) (This)->lpVtbl->Release(This)
6721 #define IWineD3DGeometryShader_GetParent(This,parent) (This)->lpVtbl->GetParent(This,parent)
6723 #define IWineD3DGeometryShader_GetFunction(This,data,data_size) (This)->lpVtbl->GetFunction(This,data,data_size)
6748 IWineD3DPixelShader* This,
6753 IWineD3DPixelShader* This);
6756 IWineD3DPixelShader* This);
6760 IWineD3DPixelShader* This,
6765 IWineD3DPixelShader* This,
6777 #define IWineD3DPixelShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
6778 #define IWineD3DPixelShader_AddRef(This) (This)->lpVtbl->AddRef(This)
6779 #define IWineD3DPixelShader_Release(This) (This)->lpVtbl->Release(This)
6781 #define IWineD3DPixelShader_GetParent(This,parent) (This)->lpVtbl->GetParent(This,parent)
6783 #define IWineD3DPixelShader_GetFunction(This,data,data_size) (This)->lpVtbl->GetFunction(This,data,data_size)
7422 IWineD3DDevice* This,
7427 IWineD3DDevice* This);
7430 IWineD3DDevice* This);
7434 IWineD3DDevice* This,
7439 IWineD3DDevice* This,
7447 IWineD3DDevice* This,
7456 IWineD3DDevice* This,
7465 IWineD3DDevice* This,
7471 IWineD3DDevice* This,
7493 IWineD3DDevice* This,
7499 IWineD3DDevice* This,
7516 IWineD3DDevice* This,
7529 IWineD3DDevice* This,
7541 IWineD3DDevice* This,
7557 IWineD3DDevice* This,
7563 IWineD3DDevice* This,
7570 IWineD3DDevice* This,
7578 IWineD3DDevice* This,
7585 IWineD3DDevice* This,
7593 IWineD3DDevice* This,
7601 IWineD3DDevice* This,
7609 IWineD3DDevice* This,
7616 IWineD3DDevice* This,
7620 IWineD3DDevice* This,
7624 IWineD3DDevice* This,
7628 IWineD3DDevice* This,
7632 IWineD3DDevice* This);
7635 IWineD3DDevice* This);
7638 IWineD3DDevice* This);
7641 IWineD3DDevice* This,
7648 IWineD3DDevice* This,
7652 IWineD3DDevice* This,
7656 IWineD3DDevice* This,
7660 IWineD3DDevice* This,
7665 IWineD3DDevice* This,
7670 IWineD3DDevice* This);
7673 IWineD3DDevice* This,
7678 IWineD3DDevice* This,
7683 IWineD3DDevice* This,
7687 IWineD3DDevice* This,
7691 IWineD3DDevice* This,
7697 IWineD3DDevice* This,
7703 IWineD3DDevice* This,
7707 IWineD3DDevice* This,
7712 IWineD3DDevice* This,
7717 IWineD3DDevice* This,
7721 IWineD3DDevice* This,
7725 IWineD3DDevice* This,
7729 IWineD3DDevice* This,
7733 IWineD3DDevice* This,
7737 IWineD3DDevice* This,
7741 IWineD3DDevice* This,
7747 IWineD3DDevice* This,
7752 IWineD3DDevice* This,
7757 IWineD3DDevice* This,
7761 IWineD3DDevice* This,
7765 IWineD3DDevice* This,
7769 IWineD3DDevice* This,
7774 IWineD3DDevice* This,
7779 IWineD3DDevice* This,
7784 IWineD3DDevice* This,
7789 IWineD3DDevice* This,
7793 IWineD3DDevice* This,
7797 IWineD3DDevice* This,
7801 IWineD3DDevice* This);
7804 IWineD3DDevice* This,
7809 IWineD3DDevice* This,
7814 IWineD3DDevice* This,
7818 IWineD3DDevice* This,
7822 IWineD3DDevice* This,
7828 IWineD3DDevice* This,
7834 IWineD3DDevice* This,
7840 IWineD3DDevice* This,
7846 IWineD3DDevice* This,
7852 IWineD3DDevice* This,
7858 IWineD3DDevice* This,
7863 IWineD3DDevice* This,
7868 IWineD3DDevice* This,
7874 IWineD3DDevice* This,
7879 IWineD3DDevice* This,
7884 IWineD3DDevice* This,
7890 IWineD3DDevice* This,
7896 IWineD3DDevice* This,
7900 IWineD3DDevice* This,
7904 IWineD3DDevice* This,
7908 IWineD3DDevice* This);
7911 IWineD3DDevice* This,
7918 IWineD3DDevice* This,
7925 IWineD3DDevice* This,
7930 IWineD3DDevice* This,
7935 IWineD3DDevice* This,
7940 IWineD3DDevice* This,
7945 IWineD3DDevice* This,
7951 IWineD3DDevice* This,
7957 IWineD3DDevice* This,
7962 IWineD3DDevice* This,
7967 IWineD3DDevice* This,
7971 IWineD3DDevice* This,
7975 IWineD3DDevice* This,
7979 IWineD3DDevice* This,
7983 IWineD3DDevice* This,
7989 IWineD3DDevice* This,
7995 IWineD3DDevice* This,
8001 IWineD3DDevice* This,
8007 IWineD3DDevice* This,
8013 IWineD3DDevice* This,
8019 IWineD3DDevice* This,
8023 IWineD3DDevice* This,
8027 IWineD3DDevice* This,
8032 IWineD3DDevice* This,
8036 IWineD3DDevice* This,
8046 IWineD3DDevice* This);
8049 IWineD3DDevice* This,
8053 IWineD3DDevice* This);
8056 IWineD3DDevice* This);
8059 IWineD3DDevice* This,
8066 IWineD3DDevice* This,
8075 IWineD3DDevice* This,
8080 IWineD3DDevice* This,
8084 IWineD3DDevice* This,
8088 IWineD3DDevice* This,
8093 IWineD3DDevice* This,
8098 IWineD3DDevice* This,
8104 IWineD3DDevice* This,
8112 IWineD3DDevice* This,
8117 IWineD3DDevice* This,
8125 IWineD3DDevice* This,
8131 IWineD3DDevice* This,
8137 IWineD3DDevice* This,
8141 IWineD3DDevice* This,
8147 IWineD3DDevice* This,
8152 IWineD3DDevice* This,
8159 IWineD3DDevice* This,
8164 IWineD3DDevice* This,
8169 IWineD3DDevice* This,
8174 IWineD3DDevice* This,
8178 IWineD3DDevice* This);
8181 IWineD3DDevice* This,
8185 IWineD3DDevice* This,
8190 IWineD3DDevice* This);
8201 #define IWineD3DDevice_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
8202 #define IWineD3DDevice_AddRef(This) (This)->lpVtbl->AddRef(This)
8203 #define IWineD3DDevice_Release(This) (This)->lpVtbl->Release(This)
8205 #define IWineD3DDevice_GetParent(This,parent) (This)->lpVtbl->GetParent(This,parent)
8207 #define IWineD3DDevice_CreateBuffer(This,desc,data,parent,parent_ops,buffer) (This)->lpVtbl->CreateBuffer(This,desc,data,parent,parent_ops,buffer)
8208 #define IWineD3DDevice_CreateVertexBuffer(This,length,usage,pool,vertex_buffer,parent,parent_ops) (This)->lpVtbl->CreateVertexBuffer(This,length,usage,pool,vertex_buffer,parent,parent_ops)
8209 #define IWineD3DDevice_CreateIndexBuffer(This,length,usage,pool,index_buffer,parent,parent_ops) (This)->lpVtbl->CreateIndexBuffer(This,length,usage,pool,index_buffer,parent,parent_ops)
8210 #define IWineD3DDevice_CreateStateBlock(This,type,stateblock,parent) (This)->lpVtbl->CreateStateBlock(This,type,stateblock,parent)
8212 #define IWineD3DDevice_CreateSurface(This,width,height,format,lockable,discard,level,surface,usage,pool,multisample_type,multisample_quality,surface_type,parent,parent_ops,shared_handle,pvClientMem) (This)->lpVtbl->CreateSurface(This,width,height,format,lockable,discard,level,surface,usage,pool,multisample_type,multisample_quality,surface_type,parent,parent_ops,shared_handle,pvClientMem)
8214 #define IWineD3DDevice_CreateSurface(This,width,height,format,lockable,discard,level,surface,usage,pool,multisample_type,multisample_quality,surface_type,parent,parent_ops) (This)->lpVtbl->CreateSurface(This,width,height,format,lockable,discard,level,surface,usage,pool,multisample_type,multisample_quality,surface_type,parent,parent_ops)
8216 #define IWineD3DDevice_CreateRendertargetView(This,resource,parent,rendertarget_view) (This)->lpVtbl->CreateRendertargetView(This,resource,parent,rendertarget_view)
8218 #define IWineD3DDevice_CreateTexture(This,width,height,levels,usage,format,pool,texture,parent,parent_ops,shared_handle,pavClientMem) (This)->lpVtbl->CreateTexture(This,width,height,levels,usage,format,pool,texture,parent,parent_ops,shared_handle,pavClientMem)
8220 #define IWineD3DDevice_CreateTexture(This,width,height,levels,usage,format,pool,texture,parent,parent_ops) (This)->lpVtbl->CreateTexture(This,width,height,levels,usage,format,pool,texture,parent,parent_ops)
8222 #define IWineD3DDevice_CreateVolumeTexture(This,width,height,depth,levels,usage,format,pool,texture,parent,parent_ops) (This)->lpVtbl->CreateVolumeTexture(This,width,height,depth,levels,usage,format,pool,texture,parent,parent_ops)
8223 #define IWineD3DDevice_CreateVolume(This,width,height,depth,usage,format,pool,volume,parent,parent_ops) (This)->lpVtbl->CreateVolume(This,width,height,depth,usage,format,pool,volume,parent,parent_ops)
8225 #define IWineD3DDevice_CreateCubeTexture(This,edge_length,levels,usage,format,pool,texture,parent,parent_ops,shared_handle,pavClientMem) (This)->lpVtbl->CreateCubeTexture(This,edge_length,levels,usage,format,pool,texture,parent,parent_ops,shared_handle,pavClientMem)
8227 #define IWineD3DDevice_CreateCubeTexture(This,edge_length,levels,usage,format,pool,texture,parent,parent_ops) (This)->lpVtbl->CreateCubeTexture(This,edge_length,levels,usage,format,pool,texture,parent,parent_ops)
8229 #define IWineD3DDevice_CreateQuery(This,type,query,parent) (This)->lpVtbl->CreateQuery(This,type,query,parent)
8230 #define IWineD3DDevice_CreateSwapChain(This,present_parameters,swapchain,parent,surface_type) (This)->lpVtbl->CreateSwapChain(This,present_parameters,swapchain,parent,surface_type)
8231 #define IWineD3DDevice_CreateVertexDeclaration(This,declaration,parent,parent_ops,elements,element_count) (This)->lpVtbl->CreateVertexDeclaration(This,declaration,parent,parent_ops,elements,element_count)
8232 #define IWineD3DDevice_CreateVertexDeclarationFromFVF(This,declaration,parent,parent_ops,fvf) (This)->lpVtbl->CreateVertexDeclarationFromFVF(This,declaration,parent,parent_ops,fvf)
8233 #define IWineD3DDevice_CreateVertexShader(This,function,output_signature,shader,parent,parent_ops) (This)->lpVtbl->CreateVertexShader(This,function,output_signature,shader,parent,parent_ops)
8234 #define IWineD3DDevice_CreateGeometryShader(This,byte_code,output_signature,shader,parent,parent_ops) (This)->lpVtbl->CreateGeometryShader(This,byte_code,output_signature,shader,parent,parent_ops)
8235 #define IWineD3DDevice_CreatePixelShader(This,function,output_signature,shader,parent,parent_ops) (This)->lpVtbl->CreatePixelShader(This,function,output_signature,shader,parent,parent_ops)
8236 #define IWineD3DDevice_CreatePalette(This,flags,palette_entry,palette,parent) (This)->lpVtbl->CreatePalette(This,flags,palette_entry,palette,parent)
8237 #define IWineD3DDevice_Init3D(This,present_parameters) (This)->lpVtbl->Init3D(This,present_parameters)
8238 #define IWineD3DDevice_InitGDI(This,present_parameters) (This)->lpVtbl->InitGDI(This,present_parameters)
8239 #define IWineD3DDevice_Uninit3D(This,destroy_swapchain_callback) (This)->lpVtbl->Uninit3D(This,destroy_swapchain_callback)
8240 #define IWineD3DDevice_UninitGDI(This,destroy_swapchain_callback) (This)->lpVtbl->UninitGDI(This,destroy_swapchain_callback)
8241 #define IWineD3DDevice_SetMultithreaded(This) (This)->lpVtbl->SetMultithreaded(This)
8242 #define IWineD3DDevice_EvictManagedResources(This) (This)->lpVtbl->EvictManagedResources(This)
8243 #define IWineD3DDevice_GetAvailableTextureMem(This) (This)->lpVtbl->GetAvailableTextureMem(This)
8244 #define IWineD3DDevice_GetBackBuffer(This,swapchain_idx,backbuffer_idx,backbuffer_type,backbuffer) (This)->lpVtbl->GetBackBuffer(This,swapchain_idx,backbuffer_idx,backbuffer_type,backbuffer)
8245 #define IWineD3DDevice_GetCreationParameters(This,creation_parameters) (This)->lpVtbl->GetCreationParameters(This,creation_parameters)
8246 #define IWineD3DDevice_GetDeviceCaps(This,caps) (This)->lpVtbl->GetDeviceCaps(This,caps)
8247 #define IWineD3DDevice_GetDirect3D(This,d3d) (This)->lpVtbl->GetDirect3D(This,d3d)
8248 #define IWineD3DDevice_GetDisplayMode(This,swapchain_idx,mode) (This)->lpVtbl->GetDisplayMode(This,swapchain_idx,mode)
8249 #define IWineD3DDevice_SetDisplayMode(This,swapchain_idx,mode) (This)->lpVtbl->SetDisplayMode(This,swapchain_idx,mode)
8250 #define IWineD3DDevice_GetNumberOfSwapChains(This) (This)->lpVtbl->GetNumberOfSwapChains(This)
8251 #define IWineD3DDevice_GetRasterStatus(This,swapchain_idx,raster_status) (This)->lpVtbl->GetRasterStatus(This,swapchain_idx,raster_status)
8252 #define IWineD3DDevice_GetSwapChain(This,swapchain_idx,swapchain) (This)->lpVtbl->GetSwapChain(This,swapchain_idx,swapchain)
8253 #define IWineD3DDevice_Reset(This,present_parameters) (This)->lpVtbl->Reset(This,present_parameters)
8254 #define IWineD3DDevice_SetDialogBoxMode(This,enable_dialogs) (This)->lpVtbl->SetDialogBoxMode(This,enable_dialogs)
8255 #define IWineD3DDevice_SetCursorProperties(This,x_hotspot,y_hotspot,cursor_surface) (This)->lpVtbl->SetCursorProperties(This,x_hotspot,y_hotspot,cursor_surface)
8256 #define IWineD3DDevice_SetCursorPosition(This,x_screen_space,y_screen_space,flags) (This)->lpVtbl->SetCursorPosition(This,x_screen_space,y_screen_space,flags)
8257 #define IWineD3DDevice_ShowCursor(This,show) (This)->lpVtbl->ShowCursor(This,show)
8258 #define IWineD3DDevice_SetClipPlane(This,plane_idx,plane) (This)->lpVtbl->SetClipPlane(This,plane_idx,plane)
8259 #define IWineD3DDevice_GetClipPlane(This,plane_idx,plane) (This)->lpVtbl->GetClipPlane(This,plane_idx,plane)
8260 #define IWineD3DDevice_SetClipStatus(This,clip_status) (This)->lpVtbl->SetClipStatus(This,clip_status)
8261 #define IWineD3DDevice_GetClipStatus(This,clip_status) (This)->lpVtbl->GetClipStatus(This,clip_status)
8262 #define IWineD3DDevice_SetCurrentTexturePalette(This,palette_number) (This)->lpVtbl->SetCurrentTexturePalette(This,palette_number)
8263 #define IWineD3DDevice_GetCurrentTexturePalette(This,palette_number) (This)->lpVtbl->GetCurrentTexturePalette(This,palette_number)
8264 #define IWineD3DDevice_SetDepthStencilSurface(This,depth_stencil) (This)->lpVtbl->SetDepthStencilSurface(This,depth_stencil)
8265 #define IWineD3DDevice_GetDepthStencilSurface(This,depth_stencil) (This)->lpVtbl->GetDepthStencilSurface(This,depth_stencil)
8266 #define IWineD3DDevice_SetGammaRamp(This,swapchain_idx,flags,ramp) (This)->lpVtbl->SetGammaRamp(This,swapchain_idx,flags,ramp)
8267 #define IWineD3DDevice_GetGammaRamp(This,swapchain_idx,ramp) (This)->lpVtbl->GetGammaRamp(This,swapchain_idx,ramp)
8268 #define IWineD3DDevice_SetIndexBuffer(This,index_buffer,format) (This)->lpVtbl->SetIndexBuffer(This,index_buffer,format)
8269 #define IWineD3DDevice_GetIndexBuffer(This,index_buffer) (This)->lpVtbl->GetIndexBuffer(This,index_buffer)
8270 #define IWineD3DDevice_SetBaseVertexIndex(This,base_index) (This)->lpVtbl->SetBaseVertexIndex(This,base_index)
8271 #define IWineD3DDevice_GetBaseVertexIndex(This,base_index) (This)->lpVtbl->GetBaseVertexIndex(This,base_index)
8272 #define IWineD3DDevice_SetLight(This,light_idx,light) (This)->lpVtbl->SetLight(This,light_idx,light)
8273 #define IWineD3DDevice_GetLight(This,light_idx,light) (This)->lpVtbl->GetLight(This,light_idx,light)
8274 #define IWineD3DDevice_SetLightEnable(This,light_idx,enable) (This)->lpVtbl->SetLightEnable(This,light_idx,enable)
8275 #define IWineD3DDevice_GetLightEnable(This,light_idx,enable) (This)->lpVtbl->GetLightEnable(This,light_idx,enable)
8276 #define IWineD3DDevice_SetMaterial(This,material) (This)->lpVtbl->SetMaterial(This,material)
8277 #define IWineD3DDevice_GetMaterial(This,material) (This)->lpVtbl->GetMaterial(This,material)
8278 #define IWineD3DDevice_SetNPatchMode(This,segments) (This)->lpVtbl->SetNPatchMode(This,segments)
8279 #define IWineD3DDevice_GetNPatchMode(This) (This)->lpVtbl->GetNPatchMode(This)
8280 #define IWineD3DDevice_SetPaletteEntries(This,palette_number,entries) (This)->lpVtbl->SetPaletteEntries(This,palette_number,entries)
8281 #define IWineD3DDevice_GetPaletteEntries(This,palette_number,entries) (This)->lpVtbl->GetPaletteEntries(This,palette_number,entries)
8282 #define IWineD3DDevice_SetPixelShader(This,shader) (This)->lpVtbl->SetPixelShader(This,shader)
8283 #define IWineD3DDevice_GetPixelShader(This,shader) (This)->lpVtbl->GetPixelShader(This,shader)
8284 #define IWineD3DDevice_SetPixelShaderConstantB(This,start_register,constants,bool_count) (This)->lpVtbl->SetPixelShaderConstantB(This,start_register,constants,bool_count)
8285 #define IWineD3DDevice_GetPixelShaderConstantB(This,start_register,constants,bool_count) (This)->lpVtbl->GetPixelShaderConstantB(This,start_register,constants,bool_count)
8286 #define IWineD3DDevice_SetPixelShaderConstantI(This,start_register,constants,vector4i_count) (This)->lpVtbl->SetPixelShaderConstantI(This,start_register,constants,vector4i_count)
8287 #define IWineD3DDevice_GetPixelShaderConstantI(This,start_register,constants,vector4i_count) (This)->lpVtbl->GetPixelShaderConstantI(This,start_register,constants,vector4i_count)
8288 #define IWineD3DDevice_SetPixelShaderConstantF(This,start_register,constants,vector4f_count) (This)->lpVtbl->SetPixelShaderConstantF(This,start_register,constants,vector4f_count)
8289 #define IWineD3DDevice_GetPixelShaderConstantF(This,start_register,constants,vector4f_count) (This)->lpVtbl->GetPixelShaderConstantF(This,start_register,constants,vector4f_count)
8290 #define IWineD3DDevice_SetRenderState(This,state,value) (This)->lpVtbl->SetRenderState(This,state,value)
8291 #define IWineD3DDevice_GetRenderState(This,state,value) (This)->lpVtbl->GetRenderState(This,state,value)
8292 #define IWineD3DDevice_SetRenderTarget(This,render_target_idx,render_target,set_viewport) (This)->lpVtbl->SetRenderTarget(This,render_target_idx,render_target,set_viewport)
8293 #define IWineD3DDevice_GetRenderTarget(This,render_target_idx,render_target) (This)->lpVtbl->GetRenderTarget(This,render_target_idx,render_target)
8294 #define IWineD3DDevice_SetFrontBackBuffers(This,front,back) (This)->lpVtbl->SetFrontBackBuffers(This,front,back)
8295 #define IWineD3DDevice_SetSamplerState(This,sampler_idx,state,value) (This)->lpVtbl->SetSamplerState(This,sampler_idx,state,value)
8296 #define IWineD3DDevice_GetSamplerState(This,sampler_idx,state,value) (This)->lpVtbl->GetSamplerState(This,sampler_idx,state,value)
8297 #define IWineD3DDevice_SetScissorRect(This,rect) (This)->lpVtbl->SetScissorRect(This,rect)
8298 #define IWineD3DDevice_GetScissorRect(This,rect) (This)->lpVtbl->GetScissorRect(This,rect)
8299 #define IWineD3DDevice_SetSoftwareVertexProcessing(This,software) (This)->lpVtbl->SetSoftwareVertexProcessing(This,software)
8300 #define IWineD3DDevice_GetSoftwareVertexProcessing(This) (This)->lpVtbl->GetSoftwareVertexProcessing(This)
8301 #define IWineD3DDevice_SetStreamSource(This,stream_idx,buffer,offset,stride) (This)->lpVtbl->SetStreamSource(This,stream_idx,buffer,offset,stride)
8302 #define IWineD3DDevice_GetStreamSource(This,stream_idx,buffer,offset,stride) (This)->lpVtbl->GetStreamSource(This,stream_idx,buffer,offset,stride)
8303 #define IWineD3DDevice_SetStreamSourceFreq(This,stream_idx,divider) (This)->lpVtbl->SetStreamSourceFreq(This,stream_idx,divider)
8304 #define IWineD3DDevice_GetStreamSourceFreq(This,stream_idx,divider) (This)->lpVtbl->GetStreamSourceFreq(This,stream_idx,divider)
8305 #define IWineD3DDevice_SetTexture(This,stage,texture) (This)->lpVtbl->SetTexture(This,stage,texture)
8306 #define IWineD3DDevice_GetTexture(This,stage,texture) (This)->lpVtbl->GetTexture(This,stage,texture)
8307 #define IWineD3DDevice_SetTextureStageState(This,stage,state,value) (This)->lpVtbl->SetTextureStageState(This,stage,state,value)
8308 #define IWineD3DDevice_GetTextureStageState(This,stage,state,value) (This)->lpVtbl->GetTextureStageState(This,stage,state,value)
8309 #define IWineD3DDevice_SetTransform(This,state,matrix) (This)->lpVtbl->SetTransform(This,state,matrix)
8310 #define IWineD3DDevice_GetTransform(This,state,matrix) (This)->lpVtbl->GetTransform(This,state,matrix)
8311 #define IWineD3DDevice_SetVertexDeclaration(This,declaration) (This)->lpVtbl->SetVertexDeclaration(This,declaration)
8312 #define IWineD3DDevice_GetVertexDeclaration(This,declaration) (This)->lpVtbl->GetVertexDeclaration(This,declaration)
8313 #define IWineD3DDevice_SetVertexShader(This,shader) (This)->lpVtbl->SetVertexShader(This,shader)
8314 #define IWineD3DDevice_GetVertexShader(This,shader) (This)->lpVtbl->GetVertexShader(This,shader)
8315 #define IWineD3DDevice_SetVertexShaderConstantB(This,start_register,constants,bool_count) (This)->lpVtbl->SetVertexShaderConstantB(This,start_register,constants,bool_count)
8316 #define IWineD3DDevice_GetVertexShaderConstantB(This,start_register,constants,bool_count) (This)->lpVtbl->GetVertexShaderConstantB(This,start_register,constants,bool_count)
8317 #define IWineD3DDevice_SetVertexShaderConstantI(This,start_register,constants,vector4i_count) (This)->lpVtbl->SetVertexShaderConstantI(This,start_register,constants,vector4i_count)
8318 #define IWineD3DDevice_GetVertexShaderConstantI(This,start_register,constants,vector4i_count) (This)->lpVtbl->GetVertexShaderConstantI(This,start_register,constants,vector4i_count)
8319 #define IWineD3DDevice_SetVertexShaderConstantF(This,start_register,constants,vector4f_count) (This)->lpVtbl->SetVertexShaderConstantF(This,start_register,constants,vector4f_count)
8320 #define IWineD3DDevice_GetVertexShaderConstantF(This,start_register,constants,vector4f_count) (This)->lpVtbl->GetVertexShaderConstantF(This,start_register,constants,vector4f_count)
8321 #define IWineD3DDevice_SetViewport(This,viewport) (This)->lpVtbl->SetViewport(This,viewport)
8322 #define IWineD3DDevice_GetViewport(This,viewport) (This)->lpVtbl->GetViewport(This,viewport)
8323 #define IWineD3DDevice_MultiplyTransform(This,state,matrix) (This)->lpVtbl->MultiplyTransform(This,state,matrix)
8324 #define IWineD3DDevice_ValidateDevice(This,num_passes) (This)->lpVtbl->ValidateDevice(This,num_passes)
8325 #define IWineD3DDevice_ProcessVertices(This,src_start_idx,dst_idx,vertex_count,dest_buffer,declaration,flags,DestFVF) (This)->lpVtbl->ProcessVertices(This,src_start_idx,dst_idx,vertex_count,dest_buffer,declaration,flags,DestFVF)
8326 #define IWineD3DDevice_BeginStateBlock(This) (This)->lpVtbl->BeginStateBlock(This)
8327 #define IWineD3DDevice_EndStateBlock(This,stateblock) (This)->lpVtbl->EndStateBlock(This,stateblock)
8328 #define IWineD3DDevice_BeginScene(This) (This)->lpVtbl->BeginScene(This)
8329 #define IWineD3DDevice_EndScene(This) (This)->lpVtbl->EndScene(This)
8330 #define IWineD3DDevice_Present(This,src_rect,dst_rect,dst_window_override,dirty_region) (This)->lpVtbl->Present(This,src_rect,dst_rect,dst_window_override,dirty_region)
8331 #define IWineD3DDevice_Clear(This,rect_count,rects,flags,color,z,stencil) (This)->lpVtbl->Clear(This,rect_count,rects,flags,color,z,stencil)
8332 #define IWineD3DDevice_ClearRendertargetView(This,rendertarget_view,color) (This)->lpVtbl->ClearRendertargetView(This,rendertarget_view,color)
8333 #define IWineD3DDevice_SetPrimitiveType(This,primitive_topology) (This)->lpVtbl->SetPrimitiveType(This,primitive_topology)
8334 #define IWineD3DDevice_GetPrimitiveType(This,primitive_topology) (This)->lpVtbl->GetPrimitiveType(This,primitive_topology)
8335 #define IWineD3DDevice_DrawPrimitive(This,start_vertex,vertex_count) (This)->lpVtbl->DrawPrimitive(This,start_vertex,vertex_count)
8336 #define IWineD3DDevice_DrawIndexedPrimitive(This,start_idx,index_count) (This)->lpVtbl->DrawIndexedPrimitive(This,start_idx,index_count)
8337 #define IWineD3DDevice_DrawPrimitiveUP(This,vertex_count,stream_data,stream_stride) (This)->lpVtbl->DrawPrimitiveUP(This,vertex_count,stream_data,stream_stride)
8338 #define IWineD3DDevice_DrawIndexedPrimitiveUP(This,index_count,index_data,index_data_format,stream_data,stream_stride) (This)->lpVtbl->DrawIndexedPrimitiveUP(This,index_count,index_data,index_data_format,stream_data,stream_stride)
8339 #define IWineD3DDevice_DrawPrimitiveStrided(This,vertex_count,strided_data) (This)->lpVtbl->DrawPrimitiveStrided(This,vertex_count,strided_data)
8340 #define IWineD3DDevice_DrawIndexedPrimitiveStrided(This,index_count,strided_data,vertex_count,index_data,index_data_format) (This)->lpVtbl->DrawIndexedPrimitiveStrided(This,index_count,strided_data,vertex_count,index_data,index_data_format)
8341 #define IWineD3DDevice_DrawRectPatch(This,handle,num_segs,rect_patch_info) (This)->lpVtbl->DrawRectPatch(This,handle,num_segs,rect_patch_info)
8342 #define IWineD3DDevice_DrawTriPatch(This,handle,num_segs,tri_patch_info) (This)->lpVtbl->DrawTriPatch(This,handle,num_segs,tri_patch_info)
8343 #define IWineD3DDevice_DeletePatch(This,handle) (This)->lpVtbl->DeletePatch(This,handle)
8344 #define IWineD3DDevice_ColorFill(This,surface,rect,color) (This)->lpVtbl->ColorFill(This,surface,rect,color)
8345 #define IWineD3DDevice_UpdateTexture(This,src_texture,dst_texture) (This)->lpVtbl->UpdateTexture(This,src_texture,dst_texture)
8346 #define IWineD3DDevice_UpdateSurface(This,src_surface,src_rect,dst_surface,dst_point) (This)->lpVtbl->UpdateSurface(This,src_surface,src_rect,dst_surface,dst_point)
8347 #define IWineD3DDevice_GetFrontBufferData(This,swapchain_idx,dst_surface) (This)->lpVtbl->GetFrontBufferData(This,swapchain_idx,dst_surface)
8348 #define IWineD3DDevice_EnumResources(This,callback,data) (This)->lpVtbl->EnumResources(This,callback,data)
8349 #define IWineD3DDevice_GetSurfaceFromDC(This,dc,surface) (This)->lpVtbl->GetSurfaceFromDC(This,dc,surface)
8350 #define IWineD3DDevice_AcquireFocusWindow(This,window) (This)->lpVtbl->AcquireFocusWindow(This,window)
8351 #define IWineD3DDevice_ReleaseFocusWindow(This) (This)->lpVtbl->ReleaseFocusWindow(This)
8352 #define IWineD3DDevice_AddSwapChain(This,swapchain) (This)->lpVtbl->AddSwapChain(This,swapchain)
8353 #define IWineD3DDevice_RemoveSwapChain(This,swapchain) (This)->lpVtbl->RemoveSwapChain(This,swapchain)
8355 #define IWineD3DDevice_Flush(This) (This)->lpVtbl->Flush(This)
8362 IWineD3DDevice* This,
8369 IRpcStubBuffer* This,
8374 IWineD3DDevice* This,
8382 IRpcStubBuffer* This,
8387 IWineD3DDevice* This,
8395 IRpcStubBuffer* This,
8400 IWineD3DDevice* This,
8405 IRpcStubBuffer* This,
8410 IWineD3DDevice* This,
8426 IRpcStubBuffer* This,
8431 IWineD3DDevice* This,
8436 IRpcStubBuffer* This,
8441 IWineD3DDevice* This,
8452 IRpcStubBuffer* This,
8457 IWineD3DDevice* This,
8469 IRpcStubBuffer* This,
8474 IWineD3DDevice* This,
8485 IRpcStubBuffer* This,
8490 IWineD3DDevice* This,
8500 IRpcStubBuffer* This,
8505 IWineD3DDevice* This,
8510 IRpcStubBuffer* This,
8515 IWineD3DDevice* This,
8521 IRpcStubBuffer* This,
8526 IWineD3DDevice* This,
8533 IRpcStubBuffer* This,
8538 IWineD3DDevice* This,
8544 IRpcStubBuffer* This,
8549 IWineD3DDevice* This,
8556 IRpcStubBuffer* This,
8561 IWineD3DDevice* This,
8568 IRpcStubBuffer* This,
8573 IWineD3DDevice* This,
8580 IRpcStubBuffer* This,
8585 IWineD3DDevice* This,
8591 IRpcStubBuffer* This,
8596 IWineD3DDevice* This,
8599 IRpcStubBuffer* This,
8604 IWineD3DDevice* This,
8607 IRpcStubBuffer* This,
8612 IWineD3DDevice* This,
8615 IRpcStubBuffer* This,
8620 IWineD3DDevice* This,
8623 IRpcStubBuffer* This,
8628 IWineD3DDevice* This);
8630 IRpcStubBuffer* This,
8635 IWineD3DDevice* This);
8637 IRpcStubBuffer* This,
8642 IWineD3DDevice* This);
8644 IRpcStubBuffer* This,
8649 IWineD3DDevice* This,
8655 IRpcStubBuffer* This,
8660 IWineD3DDevice* This,
8663 IRpcStubBuffer* This,
8668 IWineD3DDevice* This,
8671 IRpcStubBuffer* This,
8676 IWineD3DDevice* This,
8679 IRpcStubBuffer* This,
8684 IWineD3DDevice* This,
8688 IRpcStubBuffer* This,
8693 IWineD3DDevice* This,
8697 IRpcStubBuffer* This,
8702 IWineD3DDevice* This);
8704 IRpcStubBuffer* This,
8709 IWineD3DDevice* This,
8713 IRpcStubBuffer* This,
8718 IWineD3DDevice* This,
8722 IRpcStubBuffer* This,
8727 IWineD3DDevice* This,
8730 IRpcStubBuffer* This,
8735 IWineD3DDevice* This,
8738 IRpcStubBuffer* This,
8743 IWineD3DDevice* This,
8748 IRpcStubBuffer* This,
8753 IWineD3DDevice* This,
8758 IRpcStubBuffer* This,
8763 IWineD3DDevice* This,
8766 IRpcStubBuffer* This,
8771 IWineD3DDevice* This,
8775 IRpcStubBuffer* This,
8780 IWineD3DDevice* This,
8784 IRpcStubBuffer* This,
8789 IWineD3DDevice* This,
8792 IRpcStubBuffer* This,
8797 IWineD3DDevice* This,
8800 IRpcStubBuffer* This,
8805 IWineD3DDevice* This,
8808 IRpcStubBuffer* This,
8813 IWineD3DDevice* This,
8816 IRpcStubBuffer* This,
8821 IWineD3DDevice* This,
8824 IRpcStubBuffer* This,
8829 IWineD3DDevice* This,
8832 IRpcStubBuffer* This,
8837 IWineD3DDevice* This,
8842 IRpcStubBuffer* This,
8847 IWineD3DDevice* This,
8851 IRpcStubBuffer* This,
8856 IWineD3DDevice* This,
8860 IRpcStubBuffer* This,
8865 IWineD3DDevice* This,
8868 IRpcStubBuffer* This,
8873 IWineD3DDevice* This,
8876 IRpcStubBuffer* This,
8881 IWineD3DDevice* This,
8884 IRpcStubBuffer* This,
8889 IWineD3DDevice* This,
8893 IRpcStubBuffer* This,
8898 IWineD3DDevice* This,
8902 IRpcStubBuffer* This,
8907 IWineD3DDevice* This,
8911 IRpcStubBuffer* This,
8916 IWineD3DDevice* This,
8920 IRpcStubBuffer* This,
8925 IWineD3DDevice* This,
8928 IRpcStubBuffer* This,
8933 IWineD3DDevice* This,
8936 IRpcStubBuffer* This,
8941 IWineD3DDevice* This,
8944 IRpcStubBuffer* This,
8949 IWineD3DDevice* This);
8951 IRpcStubBuffer* This,
8956 IWineD3DDevice* This,
8960 IRpcStubBuffer* This,
8965 IWineD3DDevice* This,
8969 IRpcStubBuffer* This,
8974 IWineD3DDevice* This,
8977 IRpcStubBuffer* This,
8982 IWineD3DDevice* This,
8985 IRpcStubBuffer* This,
8990 IWineD3DDevice* This,
8995 IRpcStubBuffer* This,
9000 IWineD3DDevice* This,
9005 IRpcStubBuffer* This,
9010 IWineD3DDevice* This,
9015 IRpcStubBuffer* This,
9020 IWineD3DDevice* This,
9025 IRpcStubBuffer* This,
9030 IWineD3DDevice* This,
9035 IRpcStubBuffer* This,
9040 IWineD3DDevice* This,
9045 IRpcStubBuffer* This,
9050 IWineD3DDevice* This,
9054 IRpcStubBuffer* This,
9059 IWineD3DDevice* This,
9063 IRpcStubBuffer* This,
9068 IWineD3DDevice* This,
9073 IRpcStubBuffer* This,
9078 IWineD3DDevice* This,
9082 IRpcStubBuffer* This,
9087 IWineD3DDevice* This,
9091 IRpcStubBuffer* This,
9096 IWineD3DDevice* This,
9101 IRpcStubBuffer* This,
9106 IWineD3DDevice* This,
9111 IRpcStubBuffer* This,
9116 IWineD3DDevice* This,
9119 IRpcStubBuffer* This,
9124 IWineD3DDevice* This,
9127 IRpcStubBuffer* This,
9132 IWineD3DDevice* This,
9135 IRpcStubBuffer* This,
9140 IWineD3DDevice* This);
9142 IRpcStubBuffer* This,
9147 IWineD3DDevice* This,
9153 IRpcStubBuffer* This,
9158 IWineD3DDevice* This,
9164 IRpcStubBuffer* This,
9169 IWineD3DDevice* This,
9173 IRpcStubBuffer* This,
9178 IWineD3DDevice* This,
9182 IRpcStubBuffer* This,
9187 IWineD3DDevice* This,
9191 IRpcStubBuffer* This,
9196 IWineD3DDevice* This,
9200 IRpcStubBuffer* This,
9205 IWineD3DDevice* This,
9210 IRpcStubBuffer* This,
9215 IWineD3DDevice* This,
9220 IRpcStubBuffer* This,
9225 IWineD3DDevice* This,
9229 IRpcStubBuffer* This,
9234 IWineD3DDevice* This,
9238 IRpcStubBuffer* This,
9243 IWineD3DDevice* This,
9246 IRpcStubBuffer* This,
9251 IWineD3DDevice* This,
9254 IRpcStubBuffer* This,
9259 IWineD3DDevice* This,
9262 IRpcStubBuffer* This,
9267 IWineD3DDevice* This,
9270 IRpcStubBuffer* This,
9275 IWineD3DDevice* This,
9280 IRpcStubBuffer* This,
9285 IWineD3DDevice* This,
9290 IRpcStubBuffer* This,
9295 IWineD3DDevice* This,
9300 IRpcStubBuffer* This,
9305 IWineD3DDevice* This,
9310 IRpcStubBuffer* This,
9315 IWineD3DDevice* This,
9320 IRpcStubBuffer* This,
9325 IWineD3DDevice* This,
9330 IRpcStubBuffer* This,
9335 IWineD3DDevice* This,
9338 IRpcStubBuffer* This,
9343 IWineD3DDevice* This,
9346 IRpcStubBuffer* This,
9351 IWineD3DDevice* This,
9355 IRpcStubBuffer* This,
9360 IWineD3DDevice* This,
9363 IRpcStubBuffer* This,
9368 IWineD3DDevice* This,
9377 IRpcStubBuffer* This,
9382 IWineD3DDevice* This);
9384 IRpcStubBuffer* This,
9389 IWineD3DDevice* This,
9392 IRpcStubBuffer* This,
9397 IWineD3DDevice* This);
9399 IRpcStubBuffer* This,
9404 IWineD3DDevice* This);
9406 IRpcStubBuffer* This,
9411 IWineD3DDevice* This,
9417 IRpcStubBuffer* This,
9422 IWineD3DDevice* This,
9430 IRpcStubBuffer* This,
9435 IWineD3DDevice* This,
9439 IRpcStubBuffer* This,
9444 IWineD3DDevice* This,
9447 IRpcStubBuffer* This,
9452 IWineD3DDevice* This,
9455 IRpcStubBuffer* This,
9460 IWineD3DDevice* This,
9464 IRpcStubBuffer* This,
9469 IWineD3DDevice* This,
9473 IRpcStubBuffer* This,
9478 IWineD3DDevice* This,
9483 IRpcStubBuffer* This,
9488 IWineD3DDevice* This,
9495 IRpcStubBuffer* This,
9500 IWineD3DDevice* This,
9504 IRpcStubBuffer* This,
9509 IWineD3DDevice* This,
9516 IRpcStubBuffer* This,
9521 IWineD3DDevice* This,
9526 IRpcStubBuffer* This,
9531 IWineD3DDevice* This,
9536 IRpcStubBuffer* This,
9541 IWineD3DDevice* This,
9544 IRpcStubBuffer* This,
9549 IWineD3DDevice* This,
9554 IRpcStubBuffer* This,
9559 IWineD3DDevice* This,
9563 IRpcStubBuffer* This,
9568 IWineD3DDevice* This,
9574 IRpcStubBuffer* This,
9579 IWineD3DDevice* This,
9583 IRpcStubBuffer* This,
9588 IWineD3DDevice* This,
9592 IRpcStubBuffer* This,
9597 IWineD3DDevice* This,
9601 IRpcStubBuffer* This,
9606 IWineD3DDevice* This,
9609 IRpcStubBuffer* This,
9614 IWineD3DDevice* This);
9616 IRpcStubBuffer* This,