Lines Matching defs:LPDIRECT3DRMFRAME3

99 typedef struct IDirect3DRMFrame3          *LPDIRECT3DRMFRAME3, **LPLPDIRECT3DRMFRAME3;
141 typedef void (__cdecl *D3DRMFRAME3MOVECALLBACK)(LPDIRECT3DRMFRAME3 obj, LPVOID arg, D3DVALUE delta);
927 STDMETHOD(Init) (THIS_ LPDIRECT3DRMDEVICE3 dev, LPDIRECT3DRMFRAME3 camera, DWORD xpos, DWORD ypos,
930 STDMETHOD(Render)(THIS_ LPDIRECT3DRMFRAME3) PURE;
935 STDMETHOD(SetCamera)(THIS_ LPDIRECT3DRMFRAME3) PURE;
942 STDMETHOD(GetCamera)(THIS_ LPDIRECT3DRMFRAME3 *) PURE;
1586 STDMETHOD(AddChild)(THIS_ LPDIRECT3DRMFRAME3 child) PURE;
1597 STDMETHOD(GetParent)(THIS_ LPDIRECT3DRMFRAME3 *) PURE;
1598 STDMETHOD(GetPosition)(THIS_ LPDIRECT3DRMFRAME3 reference, LPD3DVECTOR return_position) PURE;
1599 STDMETHOD(GetRotation)(THIS_ LPDIRECT3DRMFRAME3 reference, LPD3DVECTOR axis, LPD3DVALUE return_theta) PURE;
1600 STDMETHOD(GetScene)(THIS_ LPDIRECT3DRMFRAME3 *) PURE;
1603 STDMETHOD(GetTransform)(THIS_ LPDIRECT3DRMFRAME3 reference, D3DRMMATRIX4D rmMatrix) PURE;
1604 STDMETHOD(GetVelocity)(THIS_ LPDIRECT3DRMFRAME3 reference, LPD3DVECTOR return_velocity,
1606 STDMETHOD(GetOrientation)(THIS_ LPDIRECT3DRMFRAME3 reference, LPD3DVECTOR dir, LPD3DVECTOR up) PURE;
1611 STDMETHOD(LookAt)(THIS_ LPDIRECT3DRMFRAME3 target, LPDIRECT3DRMFRAME3 reference, D3DRMFRAMECONSTRAINT) PURE;
1613 STDMETHOD(DeleteChild)(THIS_ LPDIRECT3DRMFRAME3) PURE;
1636 STDMETHOD(SetOrientation)(THIS_ LPDIRECT3DRMFRAME3 reference, D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
1638 STDMETHOD(SetPosition)(THIS_ LPDIRECT3DRMFRAME3 reference, D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE;
1639 STDMETHOD(SetRotation)(THIS_ LPDIRECT3DRMFRAME3 reference, D3DVALUE x, D3DVALUE y, D3DVALUE z,
1643 STDMETHOD(SetVelocity)(THIS_ LPDIRECT3DRMFRAME3 reference, D3DVALUE x, D3DVALUE y, D3DVALUE z,
1658 STDMETHOD(SetQuaternion)(THIS_ LPDIRECT3DRMFRAME3 reference, D3DRMQUATERNION *q) PURE;
1659 STDMETHOD(RayPick)(THIS_ LPDIRECT3DRMFRAME3 reference, LPD3DRMRAY ray, DWORD flags,
1662 STDMETHOD(TransformVectors)(THIS_ LPDIRECT3DRMFRAME3 reference, DWORD NumVectors,
1664 STDMETHOD(InverseTransformVectors)(THIS_ LPDIRECT3DRMFRAME3 reference, DWORD NumVectors,
2836 STDMETHOD(AddFrame)(THIS_ LPDIRECT3DRMFRAME3) PURE;