Lines Matching defs:wined3d_parameters

227     WINED3DPRESENT_PARAMETERS wined3d_parameters;
233 wined3d_parameters.BackBufferWidth = present_parameters->BackBufferWidth;
234 wined3d_parameters.BackBufferHeight = present_parameters->BackBufferHeight;
235 wined3d_parameters.BackBufferFormat = wined3dformat_from_d3dformat(present_parameters->BackBufferFormat);
236 wined3d_parameters.BackBufferCount = max(1, present_parameters->BackBufferCount);
237 wined3d_parameters.MultiSampleType = present_parameters->MultiSampleType;
238 wined3d_parameters.MultiSampleQuality = present_parameters->MultiSampleQuality;
239 wined3d_parameters.SwapEffect = present_parameters->SwapEffect;
240 wined3d_parameters.hDeviceWindow = present_parameters->hDeviceWindow;
241 wined3d_parameters.Windowed = present_parameters->Windowed;
242 wined3d_parameters.EnableAutoDepthStencil = present_parameters->EnableAutoDepthStencil;
243 wined3d_parameters.AutoDepthStencilFormat = wined3dformat_from_d3dformat(present_parameters->AutoDepthStencilFormat);
244 wined3d_parameters.Flags = present_parameters->Flags;
245 wined3d_parameters.FullScreen_RefreshRateInHz = present_parameters->FullScreen_RefreshRateInHz;
246 wined3d_parameters.PresentationInterval = present_parameters->PresentationInterval;
247 wined3d_parameters.AutoRestoreDisplayMode = TRUE;
250 hr = IWineD3DDevice_CreateSwapChain(device->WineD3DDevice, &wined3d_parameters,
254 present_parameters->BackBufferWidth = wined3d_parameters.BackBufferWidth;
255 present_parameters->BackBufferHeight = wined3d_parameters.BackBufferHeight;
256 present_parameters->BackBufferFormat = d3dformat_from_wined3dformat(wined3d_parameters.BackBufferFormat);
257 present_parameters->BackBufferCount = wined3d_parameters.BackBufferCount;
258 present_parameters->MultiSampleType = wined3d_parameters.MultiSampleType;
259 present_parameters->MultiSampleQuality = wined3d_parameters.MultiSampleQuality;
260 present_parameters->SwapEffect = wined3d_parameters.SwapEffect;
261 present_parameters->hDeviceWindow = wined3d_parameters.hDeviceWindow;
262 present_parameters->Windowed = wined3d_parameters.Windowed;
263 present_parameters->EnableAutoDepthStencil = wined3d_parameters.EnableAutoDepthStencil;
264 present_parameters->AutoDepthStencilFormat = d3dformat_from_wined3dformat(wined3d_parameters.AutoDepthStencilFormat);
265 present_parameters->Flags = wined3d_parameters.Flags;
266 present_parameters->FullScreen_RefreshRateInHz = wined3d_parameters.FullScreen_RefreshRateInHz;
267 present_parameters->PresentationInterval = wined3d_parameters.PresentationInterval;