Lines Matching refs:This

7  * This library is free software; you can redistribute it and/or
12 * This library is distributed in the hope that it will be useful,
38 IDirect3DPixelShader9Impl *This = (IDirect3DPixelShader9Impl *)iface;
45 *ppobj = This;
49 WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
55 IDirect3DPixelShader9Impl *This = (IDirect3DPixelShader9Impl *)iface;
56 ULONG ref = InterlockedIncrement(&This->ref);
62 IDirect3DDevice9Ex_AddRef(This->parentDevice);
64 IWineD3DPixelShader_AddRef(This->wineD3DPixelShader);
72 IDirect3DPixelShader9Impl *This = (IDirect3DPixelShader9Impl *)iface;
73 ULONG ref = InterlockedDecrement(&This->ref);
78 IDirect3DDevice9Ex *parentDevice = This->parentDevice;
81 IWineD3DPixelShader_Release(This->wineD3DPixelShader);
93 IDirect3DPixelShader9Impl *This = (IDirect3DPixelShader9Impl *)iface;
97 *device = (IDirect3DDevice9 *)This->parentDevice;
106 IDirect3DPixelShader9Impl *This = (IDirect3DPixelShader9Impl *)iface;
112 hr = IWineD3DPixelShader_GetFunction(This->wineD3DPixelShader, pData, pSizeOfData);
165 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
171 IWineD3DDevice_SetPixelShader(This->WineD3DDevice, shader == NULL ? NULL :shader->wineD3DPixelShader);
178 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
185 TRACE("(%p) Invalid call\n", This);
190 hrc = IWineD3DDevice_GetPixelShader(This->WineD3DDevice, &object);
205 WARN("(%p) : Call to IWineD3DDevice_GetPixelShader failed %u (device %p)\n", This, hrc, This->WineD3DDevice);
209 TRACE("(%p) : returning %p\n", This, *ppShader);
214 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
221 hr = IWineD3DDevice_SetPixelShaderConstantF(This->WineD3DDevice, Register, pConstantData, Vector4fCount);
228 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
235 hr = IWineD3DDevice_GetPixelShaderConstantF(This->WineD3DDevice, Register, pConstantData, Vector4fCount);
242 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
249 hr = IWineD3DDevice_SetPixelShaderConstantI(This->WineD3DDevice, Register, pConstantData, Vector4iCount);
256 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
263 hr = IWineD3DDevice_GetPixelShaderConstantI(This->WineD3DDevice, Register, pConstantData, Vector4iCount);
270 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
277 hr = IWineD3DDevice_SetPixelShaderConstantB(This->WineD3DDevice, Register, pConstantData, BoolCount);
284 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
291 hr = IWineD3DDevice_GetPixelShaderConstantB(This->WineD3DDevice, Register, pConstantData, BoolCount);