Lines Matching refs:WARN

237             WARN("IDirect3D9 instance wasn't created with CreateDirect3D9Ex, returning E_NOINTERFACE\n");
252 WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
457 WARN("No cursor bitmap, returning WINED3DERR_INVALIDCALL\n");
513 WARN("Failed to initialize swapchain, hr %#x.\n", hr);
597 WARN("Resource %p(wineD3D %p) with pool D3DPOOL_DEFAULT blocks the Reset call\n", parent, resource);
637 WARN("The application is holding D3DPOOL_DEFAULT resources, rejecting reset\n");
849 WARN("Failed to initialize texture, hr %#x.\n", hr);
886 WARN("Failed to initialize volume texture, hr %#x.\n", hr);
997 WARN("Failed to initialize cube texture, hr %#x.\n", hr);
1036 WARN("Failed to initialize texture, hr %#x.\n", hr);
1078 WARN("Failed to initialize volume texture, hr %#x.\n", hr);
1117 WARN("Failed to initialize cube texture, hr %#x.\n", hr);
1151 WARN("Failed to initialize vertex buffer, hr %#x.\n", hr);
1184 WARN("Failed to initialize index buffer, hr %#x.\n", hr);
1231 WARN("Failed to initialize surface, hr %#x.\n", hr);
1391 WARN("Surface is not a render target, or not a stand-alone D3DPOOL_DEFAULT surface\n");
1448 WARN("Invalid index %u specified.\n", RenderTargetIndex);
1475 WARN("Invalid index %u specified.\n", RenderTargetIndex);
1548 WARN("Call to IWineD3DDevice_GetDepthStencilSurface failed with 0x%08x\n", hr);
1832 WARN("Unexpected stateblock type, returning D3DERR_INVALIDCALL.\n");
1848 WARN("Failed to initialize stateblock, hr %#x.\n", hr);
1889 WARN("IWineD3DDevice_EndStateBlock() failed, hr %#x.\n", hr);
1906 WARN("Failed to initialize stateblock, hr %#x.\n", hr);
1966 WARN("Call to get texture (%d) failed (%p)\n", Stage, retTexture);
2351 WARN("Caller passed a NULL declaration, returning D3DERR_INVALIDCALL.\n");
2367 WARN("Failed to initialize vertex declaration, hr %#x.\n", hr);
2444 WARN("%#x is not a valid FVF\n", FVF);
2478 WARN("Failed to get vertex declaration, %#x\n", hr);
2520 WARN("Failed to initialize vertex shader, hr %#x.\n", hr);
2673 WARN("Failed to initialize pixel shader, hr %#x.\n", hr);
2749 WARN("Failed to initialize query, hr %#x.\n", hr);
3225 WARN("Failed to initialize volume, hr %#x.\n", hr);
3343 WARN("Failed to create wined3d device, hr %#x.\n", hr);
3407 WARN("Failed to initialize 3D, hr %#x.\n", hr);