Lines Matching defs:wined3d_parameters

3330     WINED3DPRESENT_PARAMETERS *wined3d_parameters;
3372 wined3d_parameters = HeapAlloc(GetProcessHeap(), 0, sizeof(*wined3d_parameters) * count);
3373 if (!wined3d_parameters)
3383 wined3d_parameters[i].BackBufferWidth = PP_BASE(&parameters[i])->BackBufferWidth;
3384 wined3d_parameters[i].BackBufferHeight =PP_BASE(&parameters[i])->BackBufferHeight;
3385 wined3d_parameters[i].BackBufferFormat = wined3dformat_from_d3dformat(PP_BASE(&parameters[i])->BackBufferFormat);
3386 wined3d_parameters[i].BackBufferCount = PP_BASE(&parameters[i])->BackBufferCount;
3387 wined3d_parameters[i].MultiSampleType =PP_BASE(&parameters[i])->MultiSampleType;
3388 wined3d_parameters[i].MultiSampleQuality =PP_BASE(&parameters[i])->MultiSampleQuality;
3389 wined3d_parameters[i].SwapEffect =PP_BASE(&parameters[i])->SwapEffect;
3390 wined3d_parameters[i].hDeviceWindow =PP_BASE(&parameters[i])->hDeviceWindow;
3391 wined3d_parameters[i].Windowed =PP_BASE(&parameters[i])->Windowed;
3392 wined3d_parameters[i].EnableAutoDepthStencil =PP_BASE(&parameters[i])->EnableAutoDepthStencil;
3393 wined3d_parameters[i].AutoDepthStencilFormat =
3395 wined3d_parameters[i].Flags =PP_BASE(&parameters[i])->Flags;
3396 wined3d_parameters[i].FullScreen_RefreshRateInHz =PP_BASE(&parameters[i])->FullScreen_RefreshRateInHz;
3397 wined3d_parameters[i].PresentationInterval =PP_BASE(&parameters[i])->PresentationInterval;
3398 wined3d_parameters[i].AutoRestoreDisplayMode = TRUE;
3400 wined3d_parameters[i].pHgsmi = parameters[i].pHgsmi;
3404 hr = IWineD3DDevice_Init3D(device->WineD3DDevice, wined3d_parameters);
3411 HeapFree(GetProcessHeap(), 0, wined3d_parameters);
3421 PP_BASE(&parameters[i])->BackBufferWidth = wined3d_parameters[i].BackBufferWidth;
3422 PP_BASE(&parameters[i])->BackBufferHeight = wined3d_parameters[i].BackBufferHeight;
3423 PP_BASE(&parameters[i])->BackBufferFormat = d3dformat_from_wined3dformat(wined3d_parameters[i].BackBufferFormat);
3424 PP_BASE(&parameters[i])->BackBufferCount = wined3d_parameters[i].BackBufferCount;
3425 PP_BASE(&parameters[i])->MultiSampleType = wined3d_parameters[i].MultiSampleType;
3426 PP_BASE(&parameters[i])->MultiSampleQuality = wined3d_parameters[i].MultiSampleQuality;
3427 PP_BASE(&parameters[i])->SwapEffect = wined3d_parameters[i].SwapEffect;
3428 PP_BASE(&parameters[i])->hDeviceWindow = wined3d_parameters[i].hDeviceWindow;
3429 PP_BASE(&parameters[i])->Windowed = wined3d_parameters[i].Windowed;
3430 PP_BASE(&parameters[i])->EnableAutoDepthStencil = wined3d_parameters[i].EnableAutoDepthStencil;
3432 d3dformat_from_wined3dformat(wined3d_parameters[i].AutoDepthStencilFormat);
3433 PP_BASE(&parameters[i])->Flags = wined3d_parameters[i].Flags;
3434 PP_BASE(&parameters[i])->FullScreen_RefreshRateInHz = wined3d_parameters[i].FullScreen_RefreshRateInHz;
3435 PP_BASE(&parameters[i])->PresentationInterval = wined3d_parameters[i].PresentationInterval;
3437 HeapFree(GetProcessHeap(), 0, wined3d_parameters);