Lines Matching refs:TRACE
41 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obj_ptr);
60 TRACE("%p increasing refcount to %u.\n", iface, ref_count);
77 TRACE("%p decreasing refcount to %u.\n", iface, ref_count);
157 TRACE(" 0x%08x NOP()\n", token);
163 TRACE(" 0x%08x STREAM_TESS()\n", token);
165 TRACE(" 0x%08x STREAM(%u)\n", token, ((token & D3DVSD_STREAMNUMBERMASK) >> D3DVSD_STREAMNUMBERSHIFT));
172 TRACE(" 0x%08x SKIP(%u)\n", token, ((token & D3DVSD_SKIPCOUNTMASK) >> D3DVSD_SKIPCOUNTSHIFT));
176 TRACE(" 0x%08x REG(%s, %s)\n", token, debug_d3dvsde_register(reg), debug_d3dvsdt_type(type));
185 TRACE(" 0x%08x TESSUV(%s) as %s\n", token, debug_d3dvsde_register(reg), debug_d3dvsdt_type(type));
190 TRACE(" 0x%08x TESSNORMAL(%s, %s) as %s\n", token, debug_d3dvsde_register(regin),
206 TRACE(" 0x%08x EXT(%u, %u)\n", token, count, extinfo);
213 TRACE(" 0x%08x END()\n", token);
217 TRACE(" 0x%08x UNKNOWN\n", token);
241 TRACE("c[%u] = (%8f, %8f, %8f, %8f)\n",
336 TRACE("d3d8_elements %p, wined3d_elements %p\n", d3d8_elements, wined3d_elements);
352 TRACE("Adding element %d:\n", element_count);
365 TRACE(" 0x%08x SKIP(%u)\n", token_type, ((token_type & D3DVSD_SKIPCOUNTMASK) >> D3DVSD_SKIPCOUNTSHIFT));