Lines Matching defs:wined3d_parameters

126     WINED3DPRESENT_PARAMETERS wined3d_parameters;
132 wined3d_parameters.BackBufferWidth = present_parameters->BackBufferWidth;
133 wined3d_parameters.BackBufferHeight = present_parameters->BackBufferHeight;
134 wined3d_parameters.BackBufferFormat = wined3dformat_from_d3dformat(present_parameters->BackBufferFormat);
135 wined3d_parameters.BackBufferCount = max(1, present_parameters->BackBufferCount);
136 wined3d_parameters.MultiSampleType = present_parameters->MultiSampleType;
137 wined3d_parameters.MultiSampleQuality = 0; /* d3d9 only */
138 wined3d_parameters.SwapEffect = present_parameters->SwapEffect;
139 wined3d_parameters.hDeviceWindow = present_parameters->hDeviceWindow;
140 wined3d_parameters.Windowed = present_parameters->Windowed;
141 wined3d_parameters.EnableAutoDepthStencil = present_parameters->EnableAutoDepthStencil;
142 wined3d_parameters.AutoDepthStencilFormat = wined3dformat_from_d3dformat(present_parameters->AutoDepthStencilFormat);
143 wined3d_parameters.Flags = present_parameters->Flags;
144 wined3d_parameters.FullScreen_RefreshRateInHz = present_parameters->FullScreen_RefreshRateInHz;
145 wined3d_parameters.PresentationInterval = present_parameters->FullScreen_PresentationInterval;
146 wined3d_parameters.AutoRestoreDisplayMode = TRUE;
149 hr = IWineD3DDevice_CreateSwapChain(device->WineD3DDevice, &wined3d_parameters,
153 present_parameters->BackBufferWidth = wined3d_parameters.BackBufferWidth;
154 present_parameters->BackBufferHeight = wined3d_parameters.BackBufferHeight;
155 present_parameters->BackBufferFormat = d3dformat_from_wined3dformat(wined3d_parameters.BackBufferFormat);
156 present_parameters->BackBufferCount = wined3d_parameters.BackBufferCount;
157 present_parameters->MultiSampleType = wined3d_parameters.MultiSampleType;
158 present_parameters->SwapEffect = wined3d_parameters.SwapEffect;
159 present_parameters->hDeviceWindow = wined3d_parameters.hDeviceWindow;
160 present_parameters->Windowed = wined3d_parameters.Windowed;
161 present_parameters->EnableAutoDepthStencil = wined3d_parameters.EnableAutoDepthStencil;
162 present_parameters->AutoDepthStencilFormat = d3dformat_from_wined3dformat(wined3d_parameters.AutoDepthStencilFormat);
163 present_parameters->Flags = wined3d_parameters.Flags;
164 present_parameters->FullScreen_RefreshRateInHz = wined3d_parameters.FullScreen_RefreshRateInHz;
165 present_parameters->FullScreen_PresentationInterval = wined3d_parameters.PresentationInterval;