Lines Matching refs:WARN

226         WARN("Invalid handle %u passed.\n", handle);
233 WARN("Handle %u(%p) is not of type %#x.\n", handle, entry, type);
251 WARN("Invalid handle %u passed.\n", handle);
258 WARN("Handle %u(%p) is not of type %#x.\n", handle, entry, type);
298 WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
473 WARN("No cursor bitmap, returning WINED3DERR_INVALIDCALL\n");
528 WARN("Failed to initialize swapchain, hr %#x.\n", hr);
675 WARN("Failed to initialize texture, hr %#x.\n", hr);
707 WARN("Failed to initialize volume texture, hr %#x.\n", hr);
738 WARN("Failed to initialize cube texture, hr %#x.\n", hr);
769 WARN("Failed to initialize vertex buffer, hr %#x.\n", hr);
800 WARN("Failed to initialize index buffer, hr %#x.\n", hr);
835 WARN("Failed to initialize surface, hr %#x.\n", hr);
908 WARN("(%p) source %p format must match the dest %p format, returning WINED3DERR_INVALIDCALL\n", iface, pSourceSurface, pDestinationSurface);
958 WARN("(%p) : Caller passed NULL as pDestSurface returning D3DERR_INVALIDCALL\n", This);
1318 WARN("IWineD3DDevice_EndStateBlock returned an error\n");
1352 WARN("Invalid handle (%#x) passed.\n", Token);
1373 WARN("Invalid handle (%#x) passed.\n", Token);
1394 WARN("Invalid handle (%#x) passed.\n", Token);
1421 WARN("Unexpected stateblock type, returning D3DERR_INVALIDCALL\n");
1495 WARN("Failed to get texture for stage %u, hr %#x.\n", Stage, hr);
1795 WARN("Failed to initialize vertex shader, hr %#x.\n", hr);
1845 WARN("Failed to initialize vertex declaration, hr %#x.\n", hr);
1897 WARN("Invalid handle (%#x) passed.\n", pShader);
1926 WARN("(%p) : Call to IWineD3DDevice_GetVertexDeclaration failed %#x (device %p)\n",
1963 WARN("Invalid handle (%#x) passed.\n", pShader);
1995 WARN("Trying to access %u constants, but d3d8 only supports %u\n",
2015 WARN("Trying to access %u constants, but d3d8 only supports %u\n",
2041 WARN("Invalid handle (%#x) passed.\n", pVertexShader);
2076 WARN("Invalid handle (%#x) passed.\n", pVertexShader);
2184 WARN("Failed to initialize pixel shader, hr %#x.\n", hr);
2218 WARN("Invalid handle (%#x) passed.\n", pShader);
2272 WARN("Invalid handle (%#x) passed.\n", pShader);
2335 WARN("Invalid handle (%#x) passed.\n", pPixelShader);
2687 WARN("Failed to initialize volume, hr %#x.\n", hr);
2798 WARN("Failed to create wined3d device, hr %#x.\n", hr);
2838 WARN("Failed to initialize 3D, hr %#x.\n", hr);