Lines Matching defs:cur
1955 IWineD3DVertexShader *cur = NULL;
1969 IWineD3DDevice_GetVertexShader(This->WineD3DDevice, &cur);
1971 if (cur)
1973 if (cur == shader->wineD3DVertexShader) IDirect3DDevice8_SetVertexShader(iface, 0);
1974 IWineD3DVertexShader_Release(cur);
2263 IWineD3DPixelShader *cur = NULL;
2277 IWineD3DDevice_GetPixelShader(This->WineD3DDevice, &cur);
2279 if (cur)
2281 if (cur == shader->wineD3DPixelShader) IDirect3DDevice8_SetPixelShader(iface, 0);
2282 IWineD3DPixelShader_Release(cur);