Lines Matching refs:hwCaps

2125                 pCaps->hwCaps.dwSize = sizeof (D3DDEVICEDESC_V1);
2126 pCaps->hwCaps.dwFlags = D3DDD_COLORMODEL
2130 pCaps->hwCaps.dcmColorModel = D3DCOLOR_RGB;
2131 pCaps->hwCaps.dwDevCaps = D3DDEVCAPS_CANRENDERAFTERFLIP
2141 pCaps->hwCaps.dtcTransformCaps.dwSize = sizeof (D3DTRANSFORMCAPS);
2142 pCaps->hwCaps.dtcTransformCaps.dwCaps = 0;
2143 pCaps->hwCaps.bClipping = FALSE;
2144 pCaps->hwCaps.dlcLightingCaps.dwSize = sizeof (D3DLIGHTINGCAPS);
2145 pCaps->hwCaps.dlcLightingCaps.dwCaps = 0;
2146 pCaps->hwCaps.dlcLightingCaps.dwLightingModel = 0;
2147 pCaps->hwCaps.dlcLightingCaps.dwNumLights = 0;
2148 pCaps->hwCaps.dpcLineCaps.dwSize = sizeof (D3DPRIMCAPS);
2149 pCaps->hwCaps.dpcLineCaps.dwMiscCaps = 0;
2150 pCaps->hwCaps.dpcLineCaps.dwRasterCaps = 0;
2151 pCaps->hwCaps.dpcLineCaps.dwZCmpCaps = 0;
2152 pCaps->hwCaps.dpcLineCaps.dwSrcBlendCaps = 0;
2153 pCaps->hwCaps.dpcLineCaps.dwDestBlendCaps = 0;
2154 pCaps->hwCaps.dpcLineCaps.dwAlphaCmpCaps = 0;
2155 pCaps->hwCaps.dpcLineCaps.dwShadeCaps = 0;
2156 pCaps->hwCaps.dpcLineCaps.dwTextureCaps = 0;
2157 pCaps->hwCaps.dpcLineCaps.dwTextureFilterCaps = 0;
2158 pCaps->hwCaps.dpcLineCaps.dwTextureBlendCaps = 0;
2159 pCaps->hwCaps.dpcLineCaps.dwTextureAddressCaps = 0;
2160 pCaps->hwCaps.dpcLineCaps.dwStippleWidth = 0;
2161 pCaps->hwCaps.dpcLineCaps.dwStippleHeight = 0;
2163 pCaps->hwCaps.dpcTriCaps.dwSize = sizeof (D3DPRIMCAPS);
2164 pCaps->hwCaps.dpcTriCaps.dwMiscCaps = 0;
2165 pCaps->hwCaps.dpcTriCaps.dwRasterCaps = 0;
2166 pCaps->hwCaps.dpcTriCaps.dwZCmpCaps = 0;
2167 pCaps->hwCaps.dpcTriCaps.dwSrcBlendCaps = 0;
2168 pCaps->hwCaps.dpcTriCaps.dwDestBlendCaps = 0;
2169 pCaps->hwCaps.dpcTriCaps.dwAlphaCmpCaps = 0;
2170 pCaps->hwCaps.dpcTriCaps.dwShadeCaps = 0;
2171 pCaps->hwCaps.dpcTriCaps.dwTextureCaps = 0;
2172 pCaps->hwCaps.dpcTriCaps.dwTextureFilterCaps = 0;
2173 pCaps->hwCaps.dpcTriCaps.dwTextureBlendCaps = 0;
2174 pCaps->hwCaps.dpcTriCaps.dwTextureAddressCaps = 0;
2175 pCaps->hwCaps.dpcTriCaps.dwStippleWidth = 0;
2176 pCaps->hwCaps.dpcTriCaps.dwStippleHeight = 0;
2177 pCaps->hwCaps.dwDeviceRenderBitDepth = DDBD_8 | DDBD_16 | DDBD_24 | DDBD_32;
2178 pCaps->hwCaps.dwDeviceZBufferBitDepth = 0;
2179 pCaps->hwCaps.dwMaxBufferSize = 0;
2180 pCaps->hwCaps.dwMaxVertexCount = 0;