Lines Matching refs:angle
75 float angle;
99 float angle;
165 fs->angle = (random() % (long) MAXANGLE) / 3;
217 pelem->angle = fs->angle * pelem->ratio;
222 thisx += (int) (cos(pelem->angle) * pelem->radius);
223 thisy += (int) (sin(pelem->angle) * pelem->radius);
267 fs->angle += 0.01;
268 if (fs->angle >= MAXANGLE) {
269 fs->angle = MAXANGLE;
273 fs->angle -= 0.1;
274 if (fs->angle <= 0) {
275 fs->angle = 0.0;