Lines Matching refs:rect
1142 XRectangle rect, t_rect;
1154 rect.width = (unsigned short) pixels + ctx->text.margin.right;
1155 rect.x = (short) ctx->core.width - (short) rect.width;
1156 rect.y = (short) ctx->text.margin.top;
1157 rect.height = (unsigned short) ctx->core.height - rect.y;
1160 pixels, (int) rect.y,
1161 (unsigned int) rect.x, (unsigned int) ctx->core.height,
1162 0, (int) rect.y);
1165 rect.x = 0;
1168 rect.x += (short) (ctx->text.vbar->core.width +
1171 rect.width = (Position) - pixels;
1172 rect.y = ctx->text.margin.top;
1173 rect.height = ctx->core.height - rect.y;
1176 (int) rect.x, (int) rect.y,
1177 (unsigned int) ctx->core.width - rect.width,
1178 (unsigned int) rect.height,
1179 (int) rect.x + rect.width, (int) rect.y);
1187 t_rect.y = rect.y;
1188 t_rect.height = rect.height;
1201 SinkClearToBG(ctx->text.sink, (Position) rect.x, (Position) rect.y,
1202 (Dimension) rect.width, (Dimension) rect.height);
1204 UpdateTextInRectangle(ctx, &rect);
2190 * rect - the rectangle to update.
2195 UpdateTextInRectangle(ctx, rect)
2197 XRectangle * rect;
2200 int line, x = rect->x, y = rect->y;
2201 int right = rect->width + x, bottom = rect->height + y;