Lines Matching refs:psY

168 static void ConvertPSToX(Widget w, double psX, double psY, int *xX, int *xY);
169 static void ConvertToOrigPS(DPSScrolledWindowWidget dsw, int xX, int xY, float *psX, float *psY);
170 static void ConvertToPS(DPSScrolledWindowWidget dsw, float xX, float xY, float *psX, float *psY);
171 static void ConvertToX(DPSScrolledWindowWidget dsw, float psX, float psY, int *xX, int *xY);
172 static void ConvertXToPS(Widget w, long xX, long xY, float *psX, float *psY);
190 static void ScrollPoint(Widget w, double psX, double psY, long xX, long xY);
194 static void SetScaleAndScroll(Widget w, double scale, double psX, double psY, long xX, long xY);
781 float psX, psY;
783 ConvertToOrigPS(dsw, dsw->sw.origin_x, dsw->sw.origin_y, &psX, &psY);
784 _DPSSWSetMatrixAndGetTransform(dsw->sw.context, psX, psY, dsw->sw.scale,
792 float psX, psY;
794 ConvertToOrigPS(dsw, dsw->sw.origin_x, dsw->sw.origin_y, &psX, &psY);
795 _DPSSWSetMatrix(dsw->sw.context, psX, psY, dsw->sw.scale,
2887 float psX, psY;
2890 &psX, &psY);
2891 SetScaleAndScroll(w, scale, psX, psY, fixedX, fixedY);
2907 double psX, double psY,
2915 dsw->sw.scroll_pic_y = psY;
2920 SetDrawingAreaPosition(dsw, psX, psY, xX, xY, False);
2927 double psX, double psY,
2933 sw_class.scroll_point) (w, psX, psY, xX, xY);
3021 double psX, double psY,
3033 dsw->sw.scroll_pic_y = psY;
3047 double psX, double psY,
3053 sw_class.set_scale_and_scroll) (w, scale, psX, psY, xX, xY);
3059 float *psX, float *psY)
3061 ConvertToPS((DPSScrolledWindowWidget) w, (float) xX, (float) xY, psX, psY);
3067 float *psX, float *psY)
3072 sw_class.convert_x_to_ps) (w, xX, xY, psX, psY);
3077 double psX, double psY,
3080 ConvertToX((DPSScrolledWindowWidget) w, psX, psY, xX, xY);
3085 double psX, double psY,
3091 sw_class.convert_ps_to_x) (w, psX, psY, xX, xY);
3464 float psY,
3468 *xX = dsw->sw.ctm[0] * psX + dsw->sw.ctm[2] * psY + dsw->sw.ctm[4] +
3470 *xY = dsw->sw.ctm[1] * psX + dsw->sw.ctm[3] * psY + dsw->sw.ctm[5] +
3477 float *psX, float *psY)
3484 *psY = dsw->sw.inv_ctm[1] * xX + dsw->sw.inv_ctm[3] * xY +
3491 float *psX, float *psY)
3498 *psY = dsw->sw.orig_inv_ctm[1] * xX + dsw->sw.orig_inv_ctm[3] * xY +