Lines Matching refs:area
691 /* Set the initial dirty area to everything */
830 unsigned area = (w * h);
833 if (area > (unsigned)dsw->sw.pixmap_limit) return None;
835 && area > (unsigned)(dsw->sw.unscaled_width * dsw->sw.unscaled_height)
836 && area > (unsigned)(wid->core.width * wid->core.height)) return None;
840 if (area * dBytes > (unsigned)dsw->sw.absolute_pixmap_limit * 1024) {
1050 /* Copy current drawing area to scratch */
1059 /* Construct a rectangle of the drawing area */
1069 /* Subtract the area of the drawing from the current drawing list */
1076 /* Now intersect the rectangle with the current drawing area */
1181 /* Subtract the dirty area from the exposed area and copy the resulting
1182 area to the window */
1197 /* Now do it again, but intersect the exposed area with the dirty area
1276 /* The dirty area is now the intersection of the old dirty area and
1284 /* Subtract the window area from the dirty area, and make the
1467 /* Intersect the current drawing area with the pending dirty area
1468 (The pending dirty area represents the window exposures that
1476 /* Intersect the current drawing area to the window to start */
1511 /* If one of the deltas is 0, then the area to update is just a
1623 /* Make the dirty area match the window */
1812 /* Add the current drawing area back into the pending
1813 expose area */
2048 /* Copy visible area to new location */