Lines Matching refs:count
59 CK_SLOT_ID count = 0, i;
104 if (pSlotList && (*pulCount > count)) {
105 pSlotList[count] = i;
107 count++;
111 /* pSlotList set to NULL means caller only wants count */
112 if ((*pulCount < count) && (pSlotList != NULL)) {
118 *pulCount = count;
426 * to check for events. Keep a count of the current open threads,
570 * application is just requesting a count. It is the only way to
571 * get an accurate count of the number of mechanisms actually available.
656 * is not supported by this provider, return a count
668 * application is only asking for a count, we must
670 * We could not just subtract our stored count of disabled
875 * count of threads, which may go to zero with no recorded events, if