Lines Matching defs:Fire
36 enum Fire {
54 private Fire state;
62 if (this.state != Fire.PropertyChangeEvent)
68 if ((this.state != null) && (this.state != Fire.PropertyBoolean) && (this.state != Fire.PropertyInteger))
71 this.state = Fire.PropertyObject;
80 this.state = Fire.PropertyInteger;
89 this.state = Fire.PropertyBoolean;
95 if ((this.state != null) && (this.state != Fire.PropertyObject))
98 this.state = Fire.PropertyChangeEvent;