Lines Matching defs:Fire
35 enum Fire {
59 private Fire state;
67 if (this.state != Fire.PropertyChangeEvent)
73 if ((this.state != null) && (this.state != Fire.PropertyBoolean) && (this.state != Fire.PropertyInteger))
76 this.state = Fire.PropertyObject;
85 this.state = Fire.PropertyInteger;
94 this.state = Fire.PropertyBoolean;
100 if ((this.state != null) && (this.state != Fire.PropertyObject) && (this.state != Fire.IndexedPropertyObject))
103 this.state = Fire.PropertyChangeEvent;
109 if ((this.state != null) && (this.state != Fire.IndexedPropertyBoolean) && (this.state != Fire.IndexedPropertyInteger))
112 this.state = Fire.IndexedPropertyObject;
121 this.state = Fire.IndexedPropertyInteger;
130 this.state = Fire.IndexedPropertyBoolean;