Lines Matching refs:vals
101 jfloat vals[4];
104 vals[0] = invgamma;
105 vals[1] = invgamma;
106 vals[2] = invgamma;
107 vals[3] = 0.0f; // unused
108 pd3dDevice->SetPixelShaderConstantF(1, vals, 1);
111 vals[0] = gamma;
112 vals[1] = gamma;
113 vals[2] = gamma;
114 vals[3] = 0.0f; // unused
115 res = pd3dDevice->SetPixelShaderConstantF(2, vals, 1);