Lines Matching refs:cy1
397 jint cy1 = (dy1 < 0) ? 0 : dy1;
401 if (cx2 > cx1 && cy2 > cy1) {
404 // cy1-cachedDestBounds.y1 == +yoffset from top of texture
408 jint cdy1 = cy1-cachedDestBounds.y1;
411 RECT srcRect = { cx1, cy1, cx2, cy2 };
482 jint cy1 = (dy1 < 0) ? 0 : dy1;
486 if (cx2 > cx1 && cy2 > cy1) {
490 RECT srcRect = { cx1, cy1, cx2, cy2 };
491 RECT dstRect = { cx1-dx1, cy1-dy1, cx2-dx1, cy2-dy1 };
643 jint cx1, cy1, cx2, cy2;
700 cy1 = y;
702 cy2 = cy1 + sh;
707 if (cy1 < 0) cy1 = 0;
711 if (cx2 > cx1 && cy2 > cy1) {
731 RECT srcRect = { cx1, cy1, cx2, cy2 };
732 RECT dstRect = { cx1-x, cy1-y, cx2-x, cy2-y };