Lines Matching refs:cx2
398 jint cx2 = (dx2 > dstOps->width) ? dstOps->width : dx2;
401 if (cx2 > cx1 && cy2 > cy1) {
405 // cx2-cachedDestBounds.x1 == +xoffset from left of texture
409 jint cdx2 = cx2-cachedDestBounds.x1;
411 RECT srcRect = { cx1, cy1, cx2, cy2 };
483 jint cx2 = (dx2 > dstOps->width) ? dstOps->width : dx2;
486 if (cx2 > cx1 && cy2 > cy1) {
490 RECT srcRect = { cx1, cy1, cx2, cy2 };
491 RECT dstRect = { cx1-dx1, cy1-dy1, cx2-dx1, cy2-dy1 };
643 jint cx1, cy1, cx2, cy2;
701 cx2 = cx1 + sw;
708 if (cx2 > dstOps->width) cx2 = dstOps->width;
711 if (cx2 > cx1 && cy2 > cy1) {
731 RECT srcRect = { cx1, cy1, cx2, cy2 };
732 RECT dstRect = { cx1-x, cy1-y, cx2-x, cy2-y };