Lines Matching refs:res

64     HRESULT res;
80 res = d3dc->FlushVertexQueue();
81 D3DRQ_MarkLostIfNeeded(res, dstOps);
85 res = pMgr->GetD3DContext(d3dsdo->adapter, &pCtx);
86 RETURN_STATUS_IF_FAILED(res);
158 res = pSwapChain->Present(pSrcRect, pDstRect, 0, NULL, 0);
159 res = D3DRQ_MarkLostIfNeeded(res, d3dsdo);
161 return res;
165 D3DRQ_MarkLostIfNeeded(HRESULT res, D3DSDOps *d3dops)
167 if (res == D3DERR_DEVICELOST || res == D3DERR_DEVICENOTRESET) {
175 SUCCEEDED(res = D3DPipelineManager::GetInstance()->
183 return res;
189 return res;
198 HRESULT res = S_OK;
214 if (SUCCEEDED(res = pMgr->HandleLostDevices())) {
235 res = D3DRenderer_DrawLine(d3dc, x1, y1, x2, y2);
245 res = D3DRenderer_DrawRect(d3dc, x, y, w, h);
257 res = D3DRenderer_DrawPoly(d3dc, nPoints, isClosed,
269 res = D3DRenderer_DrawLine(d3dc, x, y, x, y);
275 res = D3DRenderer_DrawScanlines(d3dc, count, (jint *)b);
291 res = D3DRenderer_DrawParallelogram(d3dc,
310 res = D3DRenderer_DrawAAParallelogram(d3dc,
327 res = D3DRenderer_FillRect(d3dc, x, y, w, h);
340 res = D3DRenderer_FillParallelogram(d3dc,
356 res = D3DRenderer_FillAAParallelogram(d3dc,
365 res = D3DRenderer_FillSpans(d3dc, count, (jint *)b);
395 res = D3DTR_DrawGlyphList(d3dc, dstOps,
413 res = D3DBlitLoops_CopyArea(env, d3dc, dstOps,
440 res = D3DBlitLoops_IsoBlit(env, d3dc, pSrc, pDst,
444 D3DRQ_MarkLostIfNeeded(res, (D3DSDOps*)pSrc);
447 res = D3DBlitLoops_Blit(env, d3dc, pSrc, pDst,
465 res = D3DBlitLoops_SurfaceToSwBlit(env, d3dc,
468 D3DRQ_MarkLostIfNeeded(res, (D3DSDOps*)pSrc);
481 res = D3DMaskFill_MaskFill(d3dc, x, y, w, h,
493 res = D3DMaskBlit_MaskBlit(env, d3dc,
507 res = d3dc->SetRectClip(x1, y1, x2, y2);
513 res = d3dc->BeginShapeClip();
519 res = D3DRenderer_FillSpans(d3dc, count, (jint *)b);
526 res = d3dc->EndShapeClip();
532 res = d3dc->ResetClip();
541 res = d3dc->SetAlphaComposite(rule, extraAlpha, flags);
547 // res = d3dc->SetXorComposite(d3dc, xorPixel);
553 res = d3dc->ResetComposite();
564 res = d3dc->SetTransform(m00, m10, m01, m11, m02, m12);
570 res = d3dc->ResetTransform();
586 res = pMgr->GetD3DContext(dstOps->adapter, &d3dc);
587 if (FAILED(res)) {
597 res = oldd3dc->EndScene();
600 res = d3dc->SetRenderTarget(dstOps->pResource->GetSurface());
613 res = pMgr->GetD3DContext(adapter, &d3dc);
614 if (FAILED(res)) {
619 res = oldd3dc->EndScene();
655 res = d3dc->EndScene();
673 if (SUCCEEDED(res = pMgr->HandleLostDevices())) {
685 res = d3dc->SaveState();
693 res = d3dc->RestoreState();
706 res = D3DRQ_SwapBuffers(pMgr, (D3DSDOps *)jlong_to_ptr(sdo),
718 res = D3DPaints_ResetPaint(d3dc);
724 res = D3DPaints_SetColor(d3dc, pixel);
736 res = D3DPaints_SetGradientPaint(d3dc, useMask, cyclic,
753 res = D3DPaints_SetLinearGradientPaint(d3dc, dstOps,
776 res = D3DPaints_SetRadialGradientPaint(d3dc, dstOps,
796 res = D3DPaints_SetTexturePaint(d3dc, useMask, pSrc, filter,
809 res = D3DBufImgOps_EnableConvolveOp(d3dc, pSrc, edgeZero,
816 res = D3DBufImgOps_DisableConvolveOp(d3dc);
826 res = D3DBufImgOps_EnableRescaleOp(d3dc, nonPremult,
846 res = D3DBufImgOps_EnableLookupOp(d3dc, nonPremult, shortData,
854 res = D3DBufImgOps_DisableLookupOp(d3dc);
864 res = D3DRQ_MarkLostIfNeeded(res, dstOps);
868 res = d3dc->EndScene();
876 res = d3dc->Sync();
882 D3DRQ_MarkLostIfNeeded(res, dstOps);