Lines Matching defs:d3dCaps

673     D3DCAPS9 d3dCaps;
677 res = pd3d9->GetDeviceCaps(adapter, devType, &d3dCaps);
680 CHECK_CAP(d3dCaps.DevCaps, D3DDEVCAPS_DRAWPRIMTLVERTEX);
685 CHECK_CAP(d3dCaps.DevCaps, D3DDEVCAPS_HWTRANSFORMANDLIGHT);
687 if (d3dCaps.DeviceType == D3DDEVTYPE_HAL) {
688 CHECK_CAP(d3dCaps.DevCaps, D3DDEVCAPS_HWRASTERIZATION);
691 CHECK_CAP(d3dCaps.RasterCaps, D3DPRASTERCAPS_SCISSORTEST);
693 CHECK_CAP(d3dCaps.Caps3, D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD);
695 CHECK_CAP(d3dCaps.PrimitiveMiscCaps, D3DPMISCCAPS_CULLNONE);
696 CHECK_CAP(d3dCaps.PrimitiveMiscCaps, D3DPMISCCAPS_BLENDOP);
697 CHECK_CAP(d3dCaps.PrimitiveMiscCaps, D3DPMISCCAPS_MASKZ);
699 CHECK_CAP(d3dCaps.ZCmpCaps, D3DPCMPCAPS_ALWAYS);
700 CHECK_CAP(d3dCaps.ZCmpCaps, D3DPCMPCAPS_LESS);
702 CHECK_CAP(d3dCaps.SrcBlendCaps, D3DPBLENDCAPS_ZERO);
703 CHECK_CAP(d3dCaps.SrcBlendCaps, D3DPBLENDCAPS_ONE);
704 CHECK_CAP(d3dCaps.SrcBlendCaps, D3DPBLENDCAPS_SRCALPHA);
705 CHECK_CAP(d3dCaps.SrcBlendCaps, D3DPBLENDCAPS_DESTALPHA);
706 CHECK_CAP(d3dCaps.SrcBlendCaps, D3DPBLENDCAPS_INVSRCALPHA);
707 CHECK_CAP(d3dCaps.SrcBlendCaps, D3DPBLENDCAPS_INVDESTALPHA);
709 CHECK_CAP(d3dCaps.DestBlendCaps, D3DPBLENDCAPS_ZERO);
710 CHECK_CAP(d3dCaps.DestBlendCaps, D3DPBLENDCAPS_ONE);
711 CHECK_CAP(d3dCaps.DestBlendCaps, D3DPBLENDCAPS_SRCALPHA);
712 CHECK_CAP(d3dCaps.DestBlendCaps, D3DPBLENDCAPS_DESTALPHA);
713 CHECK_CAP(d3dCaps.DestBlendCaps, D3DPBLENDCAPS_INVSRCALPHA);
714 CHECK_CAP(d3dCaps.DestBlendCaps, D3DPBLENDCAPS_INVDESTALPHA);
716 CHECK_CAP(d3dCaps.TextureAddressCaps, D3DPTADDRESSCAPS_CLAMP);
717 CHECK_CAP(d3dCaps.TextureAddressCaps, D3DPTADDRESSCAPS_WRAP);
719 CHECK_CAP(d3dCaps.TextureOpCaps, D3DTEXOPCAPS_MODULATE);
721 if (d3dCaps.PixelShaderVersion < D3DPS_VERSION(2,0) && !IsD3DForced()) {