Lines Matching defs:x1
984 D3DContext::SetRectClip(int x1, int y1, int x2, int y2)
992 " x1=%-4d y1=%-4d x2=%-4d y2=%-4d",
993 x1, y1, x2, y2);
1008 if (x1 <= 0 && y1 <= 0 &&
1018 if (x1 < 0) x1 = 0;
1022 if (x1 > x2) x2 = x1 = 0;
1024 RECT newRect = { x1, y1, x2, y2 };
1030 " x1=%-4d y1=%-4d x2=%-4d y2=%-4d",
1031 x1, y1, x2, y2);