Lines Matching defs:sw
272 // REMIND: we don't have such sw loop
304 // REMIND: we don't have such sw loop
350 jint sw = sx2 - sx1;
372 sx1 += (int)((dstBounds.x1 - dx1) * (sw / dw));
378 sx2 += (int)((dstBounds.x2 - dx2) * (sw / dw));
569 jint sx, sy, sw, sh;
622 sw = ((sx + tw) > sx2) ? (sx2 - sx) : tw;
625 tx2 = ((double)sw) / tw;
631 sx, sy, sw, sh,
644 sx, sy, sw, sh,
699 jint sw = sx2 - sx1;
706 if (sw <= 0 || sh <= 0 || dw <= 0 || dh <= 0) {
731 dx1 += (srcInfo.bounds.x1 - sx1) * (dw / sw);
739 dx2 += (srcInfo.bounds.x2 - sx2) * (dw / sw);
810 jint sw = sx2 - sx1;
818 if (sw <= 0 || sh <= 0 || dw <= 0 || dh <= 0 || srctype < 0) {
849 dx1 += (srcInfo.bounds.x1 - sx1) * (dw / sw);
857 dx2 += (srcInfo.bounds.x2 - sx2) * (dw / sw);
874 // only ever do a straight copy from sw to texture.