Lines Matching refs:width
189 unsigned short width;
270 width = (unsigned short)glyphMetrics.gmBlackBoxX;
274 if (width <= 0 || height == 0) {
286 * The extra pixels of width are used as follows :
294 * stated image width for the blitting loops.
301 * the blitting still can use the same width.
302 * Consequently the width that is specified for the glyph is one less
305 * position at which GDI renders, and the declared width of the glyph
312 width+=3;
314 width+=1;
319 dibBytesWidth = bytesWidth = width*3;
329 bmWidth = width;
372 bmi.bmiHeader.biWidth = width;
407 * 1 is subtracted from the bitmap width to get the glyph width, since
419 glyphInfo->width = width;
421 glyphInfo->width -= 1; // must subtract 1
438 * at all. If its not we can reduce the glyph image width. This comes
440 * for by increasing width by two pixels over the B&W image. Whilst
453 for (x=0;x<width;x++) {
466 if (!fm && (x==(width-1)) && (r|g|b)) {
474 glyphInfo->width -= 1;