Lines Matching refs:GL_TEXTURE_2D
219 j2d_glBindTexture(GL_TEXTURE_2D, gcinfo->cacheID);
221 j2d_glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
222 j2d_glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
224 j2d_glTexImage2D(GL_TEXTURE_2D, 0, internalFormat,
261 j2d_glTexSubImage2D(GL_TEXTURE_2D, 0,
522 j2d_glBindTexture(GL_TEXTURE_2D, glyphTextureID);
535 j2d_glBindTexture(GL_TEXTURE_2D, cachedDestTextureID);
537 // note that GL_TEXTURE_2D was already enabled for texture unit 0,
539 j2d_glEnable(GL_TEXTURE_2D);
591 j2d_glEnable(GL_TEXTURE_2D);
592 j2d_glBindTexture(GL_TEXTURE_2D, glyphCache->cacheID);
609 j2d_glDisable(GL_TEXTURE_2D);
637 j2d_glDisable(GL_TEXTURE_2D);
741 j2d_glCopyTexSubImage2D(GL_TEXTURE_2D, 0,
801 j2d_glCopyTexSubImage2D(GL_TEXTURE_2D, 0,
832 CHECK_PREVIOUS_OP(GL_TEXTURE_2D);
967 CHECK_PREVIOUS_OP(GL_TEXTURE_2D);
1011 j2d_glTexSubImage2D(GL_TEXTURE_2D, 0,
1028 j2d_glCopyTexSubImage2D(GL_TEXTURE_2D, 0,