Lines Matching defs:format
140 GLint format = GL_RGBA;
192 // the calculated power-of-two dimensions and the given internal format
193 j2d_glTexImage2D(texProxyTarget, 0, format,
195 format, size, NULL);
215 j2d_glTexImage2D(texTarget, 0, format,
217 format, size, NULL);
289 * the depth buffer is fairly simplistic, we hope to find a depth format that
322 // attempt to create a depth renderbuffer of a particular format; we
354 // we found a valid format, so break out of the loop
360 // this depth format didn't work, so delete and try another format
376 "OGLSD_InitFBObject: could not find valid depth format");