Lines Matching refs:GL_TEXTURE_2D
526 j2d_glBindTexture(GL_TEXTURE_2D, texID);
528 j2d_glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
529 j2d_glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
530 OGLSD_RESET_TEXTURE_WRAP(GL_TEXTURE_2D);
545 j2d_glTexImage2D(GL_TEXTURE_2D, 0, internalFormat,
681 j2d_glBindTexture(GL_TEXTURE_2D, textureID);
682 j2d_glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB,
685 j2d_glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
686 j2d_glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
690 textureID, GL_TEXTURE_2D,